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Exterminatus - Rival Species 2 => Player Discussion => Topic started by: Doomed2Die on June 08, 2006, 11:11:08 PM



Title: Behind the Scenes
Post by: Doomed2Die on June 08, 2006, 11:11:08 PM
So, what are you guys doing at the moment. Any hints? A sub-media update maybe? Gmod boltgun swep for download? Sexy ingame effects? Gib system? Updates to the hl2 a.i? hehe  :P


Title: Behind the Scenes
Post by: Typheron on June 08, 2006, 11:16:32 PM
the last news post covered most of it.

Chrome and Eitharon are coding.

Darkwulf is modeling when hes not busy with his school work.

Alhaus is throwing tribbles at me.

Raziek is busy but will return to finsh the thunderhawk soon.

and im busy with my univeraty diploma hand in.


Title: Behind the Scenes
Post by: Doomed2Die on June 08, 2006, 11:22:38 PM
Thanks for the info. And er tribbles?  :lol:


Title: Behind the Scenes
Post by: Typheron on June 08, 2006, 11:28:28 PM
"and he did spake, those with knowlege will understand the meaning"


Title: Behind the Scenes
Post by: Wolf on June 10, 2006, 12:21:37 AM
also, when needed i throw a few tribbles in myself
sorry bout my lack of effort past few weeks, ive had lots of school work (exams) and a few life problems, 1 which didnt bother me much, and 1 thats really eating me up inside


Title: Behind the Scenes
Post by: Typheron on June 10, 2006, 10:39:26 AM
We all know the feeling wulf, in about 24 hours from now i will have to have completed my project work for the year and pinned it to a wall, sleep may have to be sacraficed...


Title: Re: Behind the Scenes
Post by: Tortured_Soul on June 10, 2006, 01:57:23 PM
Quote from: "Doomed2Die"
Gmod boltgun swep for download?


I done a crappy wee Bolter SWEP, nothing more than a P90 with a deagle sound effect and an explosion where the bullets hit. I think the sound is brilliant, it really does match the bolter idea well but i can't alter the size of the explosion so it looks like grenades exploding on the walls. Funny to kill NPC's with but not useful for much else...unless you like noise...and lots of it


Title: Behind the Scenes
Post by: Typheron on June 10, 2006, 07:45:40 PM
from what i know the nature of the boltgun is actually coded, we just dont have damage values for anything yet as theres not much to shoot at


Title: Behind the Scenes
Post by: migb on June 12, 2006, 06:21:14 PM
Quote from: "Typheron"
We all know the feeling wulf, in about 24 hours from now i will have to have completed my project work for the year and pinned it to a wall, sleep may have to be sacraficed...

As it is now +48 since that post, do you have time now to pick up your valliant keyboard and mod again  :)

Or do you still have to cath up on your sleeping...  :roll:


Title: Behind the Scenes
Post by: Typheron on June 12, 2006, 10:10:38 PM
sleep then get job, then build bobs hands.


Title: Behind the Scenes
Post by: Eltharyon on June 12, 2006, 11:21:29 PM
tbh. I 'm doing very little coding for RS at the moment cause I've got a work placement with a company doing over 8 hours of coding a day anyways and it IS summer after all ;)


Title: Behind the Scenes
Post by: Typheron on June 12, 2006, 11:28:00 PM
yes, it is just the time of year where everyone has other concerns and things to deal with.


Title: Behind the Scenes
Post by: zenarion on June 13, 2006, 05:13:23 PM
Not really. Now I've got LOADS of free time, plus that my coder is not doing anything. I think ill finish that angel statue i was making for you guys. Using my own face as a ref, so it wont be that much of an angel  :twisted:


Title: Behind the Scenes
Post by: Wolf on June 14, 2006, 05:10:19 PM
i thought we were fighting Tyranids here, not the hideous Nurgle zen, ur creating to much influence of nurgle if u get wot im getting at  8)


Title: Behind the Scenes
Post by: migb on June 16, 2006, 05:46:13 PM
Quote from: "Wolf"
i thought we were fighting Tyranids here, not the hideous Nurgle zen, ur creating to much influence of nurgle if u get wot im getting at

LOL