Title: Origin of Typheron Post by: Typheron on July 02, 2006, 04:24:19 PM (To explain these rules I'll call him Typheron)
He must be used exactly as described below, and may not be giving additional equipment. Can only be used in a battle where both players have agreed to use special characters and the army is over 1500 points. Cost: 155 points WS:5 BS:5 S:4 T:4 W:2 I:5 A:3 LD:9 SV:3+ Wargear: (As you said) Blood Sword (we'll call it for now), Jump Pack, Master-Crafted Bolt Pistol (instead of a Storm Bolter) Frag and Melta-Bombs. Blood Sword: This ancient weapon, though beautifuly crafted and semmingly innocent, shines like newly spilled blood and glows an erie red as if it were possesed by a deamon. It calls out to its weilder with an intoxicating song of blood lust and raw power. This sword is treated as a power weapon which adds +1 to Typheron's strength when used against a Psyker or Deamon. It also makes the wielder go mad with bloodlust in combat. As a result Typheron will succumb to the Black Rage on a roll of 1 on the first turn and a +1 on every turn after (ex. 1-2 the 2nd turn, 1-3 the 3rd and so on). This can not go up to 1-6 on a D6) When this happens after the 2nd turn the Death Company and Chaplin must follow suit at the cost of -1 attack to each model (It's hard to keep up with him when he succumbs to the Black Rage). Fearless: Automatically passes any Leadership tests required to take. Even those against psychic powers. Ignore Injury: On a 4+ the injury is ignored and the model continues fighting. Except from double toughness weapons and weapons that allow no save. Maddening Battle Cry: Although he never talks to his breathern on or off the field of battle, Typheron goes into an unrelentless battle frenzy and howls like a mad man when in hand to hand combat. As a result any enemy unit that looses in hand to hand combat with Typheron suffers a -1 modifier to thier Leadership for a morale check. Death Company: If Typheron is used in a battle he must join the Death Company and the Chaplin and Death Company MUST be equipped with Jump Packs. He also counts as a HQ choice. thus Typheron was born. Title: Origin of Typheron Post by: Rebellion on December 02, 2006, 11:38:41 AM Fearless? No leadership tests? Darn you, he's invincible :P
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