Title: Nearly a Beta - 7.50 Release Candidate 2 Post by: ChromeAngel on March 23, 2013, 03:21:42 PM This week we're having practice run at the release of the next Exterminatus Beta. Two flavours of the EX install both need to be tested, the ZIP and the EXE. These are what's called "release candidates" and are the last chance to get the installation working before the mod gets released mirrored and pimped all over the internets.
Updated Saturday March the 30th These are both intended as full installations, to replace the current beta 7.25. If you install this version you will not be able to play beta 7.25. Both installers were updated to RC2 on march 30th. Download Beta 7.50 RC2 (ZIP) (390,082 KB) 40ksource.com (http://40ksource.com/files/Exterminatus_Beta_7.50_RC2.zip) chromeangel.co.uk (http://www.chromeangel.co.uk/Exterminatus/Downloads/Exterminatus_Beta_7.50_R2C.zip) Download Beta 7.50 RC2 (383,873 KB) 40ksource.com (http://40ksource.com/files/Exterminatus_Beta_7.50_RC2.exe) chromeangel.co.uk (http://www.chromeangel.co.uk/Exterminatus/Downloads/Exterminatus_Beta_7.50_RC2.exe) Installation instructions
If you have problems installing or running this version please report it on the Steam Community Game Group discussion board. Tweaks
EDIT: Updated Saturday March the 30th Release candidate 1 has some minor problems that I wanted to address before the Beta, but RC2 wasn't ready for a mid-week test. Spore mines seem to be doing a bit too much damage. I don't like tweaking it this late, but it must be done. The veteran power weapon effects need patching. Tweaks
Beta Release Next Week I want to run a quick test of these features before releasing a new Beta. Awkwardly my internet connection will be disrupted in this coming week due to my line being upgraded. This means I don't expect to be able to host my dedicated server during that week. I doesn't feel right launching a new beta with CozWorld as the only server operator, so i'm looking to delay he Beta release until Saturday the 6th, even if RC2 is a glorious success. (http://www.40ksource.com/refs/BannerSmall.png) Title: Re: Nearly a Beta - 7.5 Release Candidate Post by: Valvatorez Jr.Commissar on March 24, 2013, 07:37:15 PM Chrome, the glow effect for the Inferno Combo still doesn't work and the Plasma Combo's goes all the way to the gun for some reason.
Title: Re: Nearly a Beta - 7.5 Release Candidate Post by: ChromeAngel on March 24, 2013, 10:37:11 PM After Actor Report 7.50 RC1
That was pretty fun and I managed to record some good footage (I think). Some changes need to be made before this can be a called Beta though. The final objective on Hive is still breaking like wet toilet paper, so I'll have to ramp it's health up some more. Spore mines seem to be doing a bit too much damage. I don't like tweaking it this late, but it must be done. The veteran power weapon effects need patching. It does not sound like much, but I have a lot of other things that need doing this week. There *may* be a mid-week RC2 patch or it might have to wait until next weekend, Title: Re: Nearly a Beta - 7.50 Release Candidate 2 Post by: Valvatorez Jr.Commissar on March 30, 2013, 09:42:27 PM Out of all the number combos I tinkered with the sword script file, I think "[0.2 0.2 3.0]" looks the best without being a light saber.
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