Title: Alpha 7.57 Turrets and Targets Post by: ChromeAngel on December 08, 2013, 09:50:20 AM This week's patch is largely focuses on improvements to the Tarantua defence turret and new features intended to help out new players.
(http://www.40ksource.com/refs/alpha_install.png) (http://www.40ksource.com/files/Exterminatus_Alpha_7.57.exe) Full Download 7.57 (401,957 KB)
Installation instructions
Features
Work in progress
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Known Bug
Download 7.57 patch only (70,200KB) 40ksource.com (http://www.40ksource.com/files/ex_alpha_patch_7.57.zip) This patch contains only the changes since previous Alpha. (http://www.40ksource.com/refs/BannerSmall.png) Title: Re: Alpha 7.57 Turrets and Targets Post by: ChromeAngel on December 08, 2013, 06:42:04 PM Pre-Test After Action Report 7.57
Got on the server with a few new players at about 16:00 and played a few rounds. The phrase "this is my favorite source mod" was used. I was happy. Tarantula needs it's own kill icon. On Thunderhawk it would be useful if the tyranid objective marker targeted the same spot as the marines. Had a few cases where the target objective icon was either fixed in the top-left or centre of the screen. Usually sorted itself out quickly. Tactical overview is always using the default background image, rather than the map specific one. Title: Re: Alpha 7.57 Turrets and Targets Post by: ChromeAngel on December 08, 2013, 10:21:33 PM Alpha Test 7.57 After Action Report
Awesome turnout for the test this evening. We had a full house or very nearly a full house for the whole of the hour I was on and testing. I believe I owe thanks to Hefelolly for getting the gang together for this turnout. Balance The game seemed to be Uber balanced, to the point it got bogged down ins stalemates on several occasions. I'm looking for suggestions on how to make secondary routes connecting the following objectives: Monument to Car Park on Lycantium Reactor to Cathedral of Control on Orbital Garage to Landing pad on Ichar IV Warehouse to Red Room on Ichar IV (or how to make the 2nd route more practical) Bugs
I'm quite satisfied with how the tarantula is turning out. One more alpha before the xmas holidays then I think we're due for a new Beta ( or at least a release candidate ). Title: Re: Alpha 7.57 Turrets and Targets Post by: Typheron on December 14, 2013, 12:49:46 AM Defence Turret, sound groovy chrome.
sadly mine still crashes on load and so is about as much use as a chocolate umbrella against an Extermins bombardment. |