40K Source

Exterminatus - Rival Species 2 => News => Topic started by: ChromeAngel on January 04, 2014, 10:37:31 PM



Title: New Years Alpha Patch - 7.59
Post by: ChromeAngel on January 04, 2014, 10:37:31 PM
The work of improving and polishing the mod continues.  I've also been working on a new design for the Veteran's helmet, which is not in this build as it's not ready fro prime time yet.  If you've been paying attention you may have noticed that I like to make the betas out of the big round version numbers, so i'm looking at this build as a candidate for the next EX Beta.

(http://www.40ksource.com/refs/alpha_install.png) (http://www.40ksource.com/files/Exterminatus_Alpha_7.59.exe)
(http://button.moddb.com/download/medium/63934.png) (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-alpha-759-installer)

Full Download 7.59 (386,878 KB)
  • ModDB.com (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-alpha-759-installer)
  • 40ksource.com (http://www.40ksource.com/files/Exterminatus_Alpha_7.59.exe)

Installation instructions
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta 7.5 and Exterminatus Alpha listed in your library.

Features
  • Modified the statue prop used on Taris Ultra to be more 40k styled.
  • Now showing your bound USE key when aiming at an ammo shrine.

Tweaks
  • New prop models have been aligned to the walls on Thunderawk and additional cover has been added.
  • New mission text for Ichar IV.
  • Added turret placement spots to ex_spacehulk and made some aesthetic changes.
  • Nerfed turret damage from 16 to 8 per hit and made it ignore carnifex armor.
  • Updated the loading map for ex_thunderhawk to reflect the new objective locations.

Bug Fixes
  • Intermittent client crash on map change.  This one pissed me off and held me up for the best part of a week.
  • Veteran weapons are described as with chainsword instead of with powersword.
  • Mission text carrying over from a previous map/mission.  Where not specified by the map it defaults to a generic "kill the enemy" mission.
  • Menu background now uses the EX style rather than the default EP2 background.

Download 7.59 patch only (77,517KB)
40ksource.com (http://www.40ksource.com/files/ex_alpha_patch_7.59.zip)

This patch contains only the changes since previous Alpha.  Several map have received upgrades in in this patch, so it's quite large this time around.

(http://www.40ksource.com/refs/BannerSmall.png)


Title: Re: New Years Alpha Patch - 7.59
Post by: ChromeAngel on January 05, 2014, 10:29:51 PM
After Action Report 7.59
Small turnout tonight, but it was enough to spot a few problems.  Did I forget to schedule an event?  Try again tomorrow.

Bugs
  • Missing Tarantula kill icon.
  • Missing Tarantula target ID (marines can't tell how much health it has).
  • Missing Flamer kill icon.
  • Plasmagun still charging if you switch away from it (effective or just the sound?).
  • City Conflict's loading map does not include the final objective.
  • Players intermittently being unable to re-spawn.  Using F4 to switch teams then back again is a workaround.

Suggestions
  • Mark breakable items with a standard decal so players will know they are breakable (specifically the enclosed tyranid spawn in City Conflict).
  • Highlight the local player on the scorebaord in a dark band rather than a light one (the light background makes it hard to read).