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Exterminatus - Rival Species 2 => News => Topic started by: ChromeAngel on June 04, 2017, 12:02:27 PM



Title: Alpha 8.65 - Havoc's Garden
Post by: ChromeAngel on June 04, 2017, 12:02:27 PM
Alpha 8.65 features a custom player model for the CSM Havoc class, gameplay changes to power armor, dozens of new voice lines and new versions of the Temple and Garden maps.

(http://www.40ksource.com/refs/alpha_install.png) (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-865-installer)

Installer Alpha 8.65 (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-865-installer) ( 1.14gb )

Zip Archive Alpha 8.65 (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-alpha-patch-865-zip) ( 150.97mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com (http://www.40ksource.com/files/Exterminatus_Alpha_8.65.exe).  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Alpha 8.65 Features
  • New Havoc player model.
  • New IMP and CSM voice lines from Bulwark and DontAsk4470, including kill taunts for IMP VS NIDs.

Bugfixes
  • Hey looks like Valve changed all the SteamIDs EX was using to identify players for their hero tags.  Updated hero tag code to use the new format.

Tweaks
  • ex_garden has been re-worked, based on some of the feedback from Alpha 8.64.
  • ex_temple has also been reworked with new textures and skybox.
  • Added support for hero tags on CSM classes.
  • Added bullet resistance to Power armour, Terminator armour and Dreadnaught armour, so they should all last longer in IMP VS CSM firefights.

(http://www.40ksource.com/refs/BannerSmall.png)