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Exterminatus - Rival Species 2 => News => Topic started by: ChromeAngel on June 11, 2017, 10:58:10 AM



Title: Alpha 8.66 - It's a Convoy
Post by: ChromeAngel on June 11, 2017, 10:58:10 AM
Alpha 8.66 features Convoy, a new map from WhiteLightningTwister. Convoy is an IMP vs NID take on the payload game mode.

(http://www.40ksource.com/refs/alpha_install.png) (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-866-installer)

Installer Alpha 8.66 (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-866-installer) ( 1.15gb )

Zip Archive Alpha 8.66 (http://www.moddb.com/mods/exterminatus/downloads/exterminatus-alpha-patch-866-zip) ( 37.77mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com (http://www.40ksource.com/files/Exterminatus_Alpha_8.66.exe).  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Alpha 8.66 Features
  • New map ex_convoy by WhiteLightningTwister.
  • New IMP and CSM voice lines from Bulwark and DontAsk4470, including medic heals and dreadnaught battlecries.

Bugfixes
  • Fixed clay_more's broken hero tag.
  • Fixed a glitch in the IMP assault marine model.
  • Broadened the exit to the crash site on csm_thunderhawk so dreadnaughts can exit more easily.

Balance
  • Buffed Terminator armour to make it more bullet resistant.
  • Nerfed Dreadnaught armour to make it less boltgun resistant.
  • Nerfed narcathium poison do the same damage as a chainsword hit.

Tweaks
  • Reworked  the bunker area on csm_thunderhawk to create more playable space.
  • Animation tweaks to CSM player models.
  • Added bump map and self-illumination to the apothecary's eqiupment.

(http://www.40ksource.com/refs/BannerSmall.png)