Title: Objectives Post by: Scorp on March 16, 2009, 06:13:29 PM Yo
I wondered what the Ex mod main objectives are? Because I have finally came up with a map concept, and wondered if the objectives are like TDM, or capture points etc. Please tell meh :D Title: Re: Objectives Post by: Typheron on March 16, 2009, 07:52:15 PM There whatever you want them to be, although the easyest is a simple area capture chain, point to point.
Its effectivly an in/out gate triggered by an entity, simplist is a switch then linked to whatever you want. As an example, the final objective on Disgite is a switch linked to a bunch of flame entities that trigger when you flick it, representing a bunch of gas canisters starting a fire to burn out the 'nids. it also locks out all other switches so the tyranids cannot re-cap anything, effectivly ending the game. |