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1  Warhammer 40,000 / Discussion / space hulk 40k game on: July 31, 2009, 10:09:19 PM
space hulk is now available for download through CrosuS

just google crosus download it and after you launch it go to the content browser and go to games and then to strategy games and find space hulk just post here if you have any questions.
2  Exterminatus - Rival Species 2 / Contributions / Re: WiP Map on: July 26, 2009, 02:39:12 AM
[quote
Strict Codex Astartes Chapters field 10 Land Raiders
[/quote]
my point
3  Exterminatus - Rival Species 2 / Contributions / Re: some1 pls help me this will take like 5 seconds on: July 22, 2009, 05:49:13 PM
the main wiki doesnt have anything about it... and it just wont let me compile i can run maps and everything i just need a way to compile it.
4  Exterminatus - Rival Species 2 / Contributions / Re: some1 pls help me this will take like 5 seconds on: July 22, 2009, 03:08:43 PM
gr8 i get a new error now Sad it says could not load library client and ive looked for a solution and could not find one pls help
and yes i do have client.dll and server.dll
5  Exterminatus - Rival Species 2 / Contributions / Re: some1 pls help me this will take like 5 seconds on: July 22, 2009, 02:34:51 PM
tyvm but i need that file name to compile it
6  Exterminatus - Rival Species 2 / Contributions / Re: WiP Map on: July 22, 2009, 03:04:58 AM
I just wun say when u work on it (not to tell u wut to do) but u dun think 3 land raiders is too many? each can hold like 10 marines and they are no longer made by the imperium so u think they wouldnt leave 3 just lying around Tongue unless its like a vehicle depot or something btw love the map.
7  Exterminatus - Rival Species 2 / Contributions / some1 pls help me this will take like 5 seconds on: July 22, 2009, 02:30:30 AM
pls some1 start hammer (exterminatus version of course) go to tools and options (at the bottom) and go to build programs and then look at the top game executable file and some1 pls reply and tell me exactly what it says.

if some1 doesnt tell me this i cnt run map
8  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 21, 2009, 06:53:48 AM
pls some1 start hammer (exterminatus version of course) go to tools and options (at the bottom) and go to build programs and then look at the top game executable file and some1 pls reply and tell me exactly what it says.
9  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 20, 2009, 04:22:52 PM
nvm I FINALLY GOT IT TO WORK FINALLY
10  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 20, 2009, 05:42:51 AM
I was wondering if there is anything else u need help with that i can learn in 1 day like i did with mapping? Cheesy
11  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 20, 2009, 12:34:07 AM
k im going to remake the map from scratch and not repeat any mistakes ty for ur help

** Executing...
** Command: "C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "C:\Program Files\steam\SteamApps\SourceMods\ex\" "C:\Program Files\Steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: C:\Program Files\steam\SteamApps\SourceMods\ex\materials
Error opening c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\Files\Steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex.vmf: File c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\Files\Steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\stea, line 1: No such file or directory.


** Executing...
** Command: "C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "C:\Program Files\steam\SteamApps\SourceMods\ex\" "C:\Program Files\Steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex"

Valve Software - vvis.exe (Nov  8 2007)
2 threads
reading c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex.bsp
Error opening c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex.bsp

** Executing...
** Command: "C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters:  -game "C:\Program Files\steam\SteamApps\SourceMods\ex\" "C:\Program Files\Steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex"

Valve Software - vrad.exe SSE (Nov  8 2007)
----- Radiosity Simulator ----
2 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\lights.rad.
Loading c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex.bsp
Error opening c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_complex.bsp" "$C:\Program Files\steam\SteamApps\SourceMods\ex\maps\ex_complex.bsp"

The command failed. Windows reported the error:
  "The system cannot find the file specified."
well it still wont run i put in a cubemap and made sure there were no overlaps(there is only 1 room) and it still wont run
12  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 19, 2009, 09:57:58 PM
is ok i fixed that i have a new problem now (was just a messed up origin)
13  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 19, 2009, 02:54:52 PM
** Executing...
** Command: "C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "C:\Program Files\steam\SteamApps\SourceMods\ex\" "C:\Program Files\Steam\steamapps\SourceMods\ex\mapsrc\ex_underground"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: C:\Program Files\steam\SteamApps\SourceMods\ex\materials
Loading c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\Files\Steam\steamapps\SourceMods\ex\mapsrc\ex_underground.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity ex_gameplay (-777.00 -119.47 7.57) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0, -2048.0, -16.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0, -1024.0, -16.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (0.0, -1536.0, -16.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0, -1536.0, -16.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (25531 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 36 texinfos to 27
Reduced 2 texdatas to 2 (49 bytes to 49)
Writing c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\Files\Steam\steamapps\SourceMods\ex\mapsrc\ex_underground.bsp
0 seconds elapsed

** Executing...
** Command: "C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "C:\Program Files\steam\SteamApps\SourceMods\ex\" "C:\Program Files\Steam\steamapps\SourceMods\ex\mapsrc\ex_underground"

Valve Software - vvis.exe (Nov  8 2007)
2 threads
reading c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_underground.bsp
reading c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_underground.prt
LoadPortals: couldn't read c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_underground.prt


** Executing...
** Command: "C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters:  -game "C:\Program Files\steam\SteamApps\SourceMods\ex\" "C:\Program Files\Steam\steamapps\SourceMods\ex\mapsrc\ex_underground"

Valve Software - vrad.exe SSE (Nov  8 2007)
----- Radiosity Simulator ----
2 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file C:\Program Files\steam\Steamapps\shortrounduk\sourcesdk\bin\ep1\bin\lights.rad.
Loading c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_underground.bsp
No vis information, direct lighting only.
593 faces
196920 square feet [28356600.00 square inches]
0 displacements
0 square feet [0.00 square inches]
2 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (0)
Build Patch/Sample Hash Table(s).....Done<0.0169 sec>
FinalLightFace:      0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness
------------       ---------------  ---------------  --------
models                   1/1024           48/49152    ( 0.1%)
brushes                 73/8192          876/98304    ( 0.9%)
brushsides             438/65536        3504/524288   ( 0.7%)
planes                 158/65536        3160/1310720  ( 0.2%)
vertexes               974/65536       11688/786432   ( 1.5%)
nodes                  315/65536       10080/2097152  ( 0.5%)
texinfos                27/12288        1944/884736   ( 0.2%)
texdata                  2/2048           64/65536    ( 0.1%)
dispinfos                0/0               0/0        ( 0.0%)
disp_verts               0/0               0/0        ( 0.0%)
disp_tris                0/0               0/0        ( 0.0%)
disp_lmsamples           0/0               0/0        ( 0.0%)
faces                  593/65536       33208/3670016  ( 0.9%)
hdr faces                0/65536           0/3670016  ( 0.0%)
origfaces              249/65536       13944/3670016  ( 0.4%)
leaves                 317/65536       10144/2097152  ( 0.5%)
leaffaces              697/65536        1394/131072   ( 1.1%)
leafbrushes            133/65536         266/131072   ( 0.2%)
areas                    2/256            16/2048     ( 0.8%)
surfedges             3786/512000      15144/2048000  ( 0.7%)
edges                 2124/256000       8496/1024000  ( 0.8%)
LDR worldlights          2/8192          176/720896   ( 0.0%)
HDR worldlights          0/8192            0/720896   ( 0.0%)
waterstrips             69/32768         690/327680   ( 0.2%)
waterverts               0/65536           0/786432   ( 0.0%)
waterindices           909/65536        1818/131072   ( 1.4%)
cubemapsamples           0/1024            0/16384    ( 0.0%)
overlays                 0/512             0/180224   ( 0.0%)
LDR lightdata         [variable]      518108/0        ( 0.0%)
HDR lightdata         [variable]           0/0        ( 0.0%)
visdata               [variable]           0/16777216 ( 0.0%)
entdata               [variable]        3542/393216   ( 0.9%)
LDR leaf ambient       317/65536        7608/1572864  ( 0.5%)
HDR leaf ambient         0/65536           0/1572864  ( 0.0%)
occluders                0/0               0/0        ( 0.0%)
occluder polygons        0/0               0/0        ( 0.0%)
occluder vert ind        0/0               0/0        ( 0.0%)
detail props          [variable]           1/12       ( 8.3%)
static props          [variable]           1/1278     ( 0.1%)
pakfile               [variable]       10022/0        ( 0.0%)

Level flags = 0

Win32 Specific Data:
physics               [variable]       25531/4194304  ( 0.6%)
==== Total Win32 BSP file data space used: 681473 bytes ====

Total triangle count: 1604
Writing c:\program files\steam\steamapps\shortrounduk\sourcesdk\bin\ep1\files\steam\steamapps\sourcemods\ex\mapsrc\ex_underground.bsp
0 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\SourceMods\ex\mapsrc\ex_underground.bsp" "$C:\Program Files\steam\SteamApps\SourceMods\ex\maps\ex_underground.bsp"

The command failed. Windows reported the error:
  "The system cannot find the file specified."

it says that ex_gameplay has leaked even when ive deleted it or moved it out of the void.

it seems that hammer still thinks an ex_gameplay i left it the void by accident is still there becuase thats were the coordinates lead.
14  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 19, 2009, 12:15:29 AM
meh it auto compiles when i run it for first time usually but i dunno how to do it manually Sad how i do that? btw it isnt compiled in the folder you specefied. btw were should i save the map in vmf form maybe thats why it doesnt work? It says that ex_gameplay is leaking and i dont know why.
15  Exterminatus - Rival Species 2 / Contributions / Re: trouble making a map on: July 18, 2009, 09:10:39 PM
For some reason hammer wont let me run the map First it says that windows cannot find the file specified then it says that a different version of FS is already in use. Can some1 help me ive already tried to solve this but to no avail

sry but i get lots of comp problems Sad
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