Coming along their Vault

Looking much better with the new textures. Nice work on the stained glass.
As a guideline for tyranid sizes, the ex_dropzone entity was designed to be as large as as a carnifex with a brood of termagaunts. Most Tyranid players wont be quite that big, but they do need more room to move than the guardsmen of the MDK.
If it's not too late the side windows might look more churchy of they were double height, rather than one window above the other.
Using a different stone texture along the bottom of walls and pilers gives a more realistic effect as seen
here.
This Shot shows another trick, adding thicker brick columns built into the walls also adds to the realism, the walls of your church seems a little bit thin to be needing flying buttresses.
so do you think the door will be big enough for most nids to get into? also by the fly buttresses do you mean the bits on the side?
edit:
just a quick few sceenshots of a few changes i have made:


