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1  Exterminatus - Rival Species 2 / Player Discussion / Re: Moving Web Servers on: March 06, 2010, 09:19:00 PM
Will we need to re-register our forum accounts?
2  Exterminatus - Rival Species 2 / Open Testing / Re: Suggestions and Requests on: February 19, 2010, 06:58:58 AM
Maybe there should be a wargear system in addition to the current points mechanic.

With the wargear, you could change each class individually.

Examples: Plasma Rifle for Tac, Rocket Launcher for Devastator, Stormbolter for Vet, Flamer for Specialist.

You could purchase a different weapon for each class using points. From there on out, each time you spawn as that class your primary weapon would be different.

I'm pretty sure that there's a wargear equivalent for 'Nids, too.
3  Exterminatus - Rival Species 2 / Open Testing / Re: Suggestions and Requests on: January 31, 2010, 01:29:51 AM
Everything needs to be a little bit faster. The Tyranids are amazingly slow, as are the Space Marines. Jump height should be improved as well.

For a random suggestion, maybe you could add in Assault Marines.
4  Exterminatus - Rival Species 2 / Open Testing / Re: Bug Reports on: January 31, 2010, 01:27:07 AM
The Walking Warrior bug. I was playing as a warrior and decided to hit the walk key (alt). My warrior slowed to a walk speed even after I let go of the walk button.

Workaround: Pressing ALT again does nothing, but sprinting fixes the problem.
Resolution: This was fixed in the 5.01 patch.
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