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1  Exterminatus - Rival Species 2 / Player Discussion / Happy to see it's finally released! on: March 10, 2010, 02:29:24 AM
Im happy you guys have finally got a release and I hope this mod gets the attention it deserves! You might want to think about sending another newsletter to your members saying its been released if you haven't already.
I look forward to messing around and actually want to finish my maps again! XD
2  Exterminatus - Rival Species 2 / Player Discussion / Whats the news? on: November 20, 2009, 08:21:18 AM
Just curious about the mod, and how Chrome's move is going.
I have a couple maps I'm still working on, and don't really want to release until I see how the game actually plays.  
3  Exterminatus - Rival Species 2 / News / Re: Ye cannae change the laws of *v*physics! on: July 03, 2009, 12:44:57 AM
I cant wait.  Cheesy
4  Exterminatus - Rival Species 2 / Contributions / Re: Any last minute sounds? on: June 24, 2009, 09:35:42 PM
Alright. I was told you guys needed specific nid sounds. So I will make a few Space Mariney ones. Maybe less weak!
5  Exterminatus - Rival Species 2 / Player Discussion / Re: The unoffical steam group for RS2. on: June 09, 2009, 04:03:13 PM
Abuse the name, or bring disrepute and we wont be happy.

Don't worry about that, I will not disappoint you.

This will be especially true post release as we will be fire fighting for bug/exploits/map issues. It would be good to have games/clan matches set up by a 3rd party.
Those are two of the many reasons why I have stepped up to make this group.



I foresee this community growing as the mod does, and helping RS 2 become the game it should be.
I don't want this mod to die like so many before it.
6  Exterminatus - Rival Species 2 / Contributions / Re: Any last minute sounds? on: June 08, 2009, 10:02:05 PM
Sorry for double post.

Here is some assorted sounds that I made today. Please tell me what direction you want me to go for the sounds. Do you like the Zerg-like sounds, or the bird-like sounds. I personally like both, but I want the developer's opinions.

http://www.tdwgaming.com/RS2/St1.zip

Please tell me what you think.
7  Exterminatus - Rival Species 2 / Player Discussion / Re: Why did you pick the Source Engine? on: June 08, 2009, 09:55:48 PM
Oh...ah well...

I have a huge amount of friends who love WH40K and when this is released I will drop it on them like an orbital bombardment.

I doubt this will have any trouble getting attention though!  Grin

Agreed. I have several friends that bought Half-Life 2 just to play Exterminatus on its release.
8  Exterminatus - Rival Species 2 / Player Discussion / The unoffical steam group for RS2. on: June 08, 2009, 09:53:18 PM
I am pleased to announce the unofficial fan base for RS 2. I will use this group to distribute information on the releases and updates of the mod, complete with making a "Mecca" for the fans to meet and play the game together upon its release.
Along with announcing this group, I would like to formally request that we become the official "fan club" of RS 2.
If you have any questions, complaints, or suggestions, please feel free to post here. The link to the group on steam is below.

http://steamcommunity.com/groups/rivalspecies2

Thanks for reading, and feel free to join.  Grin
9  Exterminatus - Rival Species 2 / Player Discussion / Re: Public Beta Or Running Silent on: June 08, 2009, 07:04:05 PM
In my opinion, people that see the potential of the mod may join the team and thus allow more contributions in the means of maps and ideas. I know that a similar outcome came for Zombie Panic: Source, so why not this mod too?
10  Exterminatus - Rival Species 2 / Contributions / Re: EX_Fortress on: June 06, 2009, 02:06:22 PM
Pretty sweet! Some barrels at the doors for cover, and ways for nids to get behind you would also be some great additions!  Grin
11  Exterminatus - Rival Species 2 / Contributions / Re: Any last minute sounds? on: June 06, 2009, 02:03:13 PM
That's what I was going for was the voices. I have a synthesizer along with some other cool toys so my voice can become anyone's on the planet. I just need some direction. I'm also learning Hammer and working on some "Capture" sounds.
12  Exterminatus - Rival Species 2 / Contributions / Any last minute sounds? on: May 28, 2009, 10:32:17 PM
With work and graduation in my life recently, I haven't had time to do much online.
Since my last day was yesterday, I am now willing to go full time into dedication for the sounds that you need.
I just need to know what you are looking for, sounds, music, etc; and I will work amongst myself and a few friends to get the work moving.
A few sounds you have now to give me an idea would also be wonderful, you can PM me a link, or via Steam.

Thanks for the time, and don't forget to talk to me sometime on steam.
Mr. Untouchable (AKA Punisher)
13  Exterminatus - Rival Species 2 / Contributions / Re: Soundtrack on: February 16, 2009, 05:44:15 PM
I remixed the Theme music from Pun1$er and Kevin Macleod.
Download here: http://uploaded.to/?id=7rg62s

This is the first Remix i ever did.

Maybe i do another Remix. Any suggestions?

I really like it, but like mine, it has that choppy feeling. Do you speak decent English? Maybe sometime we can communicate through steam and share some ideas. I haven't been on a lot recently, but I am going to be on more frequently soon. I am emailing my STEAMID to you now.  Grin
14  Exterminatus - Rival Species 2 / Contributions / Re: Favicon. on: February 13, 2009, 08:46:37 PM
So what do you think? You gonna add it?  Grin
15  Exterminatus - Rival Species 2 / Contributions / Re: MachineGoats Work-in-progress stuff on: February 13, 2009, 08:43:27 PM
That looks awesome  Grin
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