May news update for Exterminatus, Warhammer 40,000 themed mod for Half-Life 2. The next beta of EX is not yet ready, however I thought I should post to announce the result of poll I mentioned in the previous news. We put to the vote the choice of what feature should be added to EX next. The result with 40% of the vote and a clear majority is "Terminators & Genestealers".
The lure of tactical dreadnought armor and an extra early game option of the tyranids won though with the EX forum members, beating "Ammo dumps & Bio-mods" into a distant second. Although enthusiastic team members have leapt in making a start on player models for the new classes we still have a lot of work to do to get them in-game.
40k rules lawyers have politely pointed out the EX veteran's inferno pistol clashes with the warhammer universe. To correct this ChromeAngel is working on replacing the Inferno pistol with a more conventional Plasma pistol, using a model we received in trade from the Renegade 40k mod. He's hoping to i include this new weapon in the next beta.
The EX team has no sound technician, so we're looking for volunteers to contribute any of the following sound effects for the new classes: Stormbolter (firing & reloading), Powerfist (hit & miss), Terminator footstep, 'stealer talons (hit & miss), footstep, injury & death, Plasma pistol (firing & reloading), Plasma bolt (traveling loop & impact).
One of the EX community regulars Nic2 is looking at the AI code to get Tyranid brood creatures working in EX. A complex feature we had originaly planned for EX that had been shelved in order to deliver the public beta we have. EX community members "Dark Marine" and "Cowz with gunz" have also been busy working on their own maps for EX. I look forward to seeing the battle front of the war between the imperium and the tyranid fleet expanded with more maps.