Alpha 9.01 adds a new playable class, the imperial scout, his first unique weapon a shotgun. The Tactical marine's weapons have been tweaked to make the boltgun faster and combo weapons slower.
The ModDB mirrors unlock at 14:00 GMT, if it's busy or not working the installer can be downloaded from
40ksource.com. Please try the ModDB first.
Install the Source SDK Base 2013 Multiplayer- Navigate to the "Tools" section on your Steam games "Library"
- Install the "Source SDK Base 2013 Multiplayer"
- Run the Source SDK Base 2013 Multiplayer at least once.
- You can exit once the menu has finished loading.
Install the latest Exterminatus Alpha- If you already have EX alpha, delete it.
- Run the alpha installer and follow it's instructions.
- Restart Steam. You should now see the Exterminatus Alpha listed in your library.
Alpha 9.01 Features- Spacemarine Scout player model by Wikkyd, textured by ChromeAngel.
- Scout Shotgun model by Clay_more, textured by ChromeAngel, sound effects by DontAsk4470.
- New mapping entity ex_shell_spot.
- New prop models for live and fired Earthshaker shells.
Balance- Bolt Pistol combos either shoot or melee attack, you can no-longer do both at once.
- Bolters are faster with less recoil and more magazine but weaker to balance them out.
- Chain axes are now slower, but more damaging than Chainswords.
Tweaks- ex_gameplay entity has options for mappers to freeze the spawn locations used by teams.
- cap_lab map to test frozen the spawn locations.
- Added the following console variables for balance tuning the server: ex_csword_rof, ex_caxe_rof, ex_caxe_dmg, ex_bolter_range, ex_bolter_actual_rof, ex_bolter_kick1, ex_bolter_kick2
- Map vote menu shows how many votes each map has received.
- Map vote notifications show how many votes the map has.
- Updated csm_trench to use shell spots and new shell props.
Bug Fixes- Cancelling the wargear menu returns you to the class selection menu.
- Selecting the team you're on from the Team menu shows the class menu, but only if you're already
dead.
Future Plans9.01 is the start of the ramp up to version 1 of EX. The scout is currently using power armour hands in first person as a placeholder. When the scout hand model is made all the weapons will be updated to use that. A scout sniper rifle is in the works, but not ready for play.