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Author Topic: Alpha 7.94 Installer and Change Log  (Read 8581 times)
ChromeAngel
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« on: April 19, 2014, 07:32:44 PM »

I have spent the another week fixing the bugs that were reported during last week's alpha test, buffing the  Terminator again.


Installer


Patch only Zip Archive


(ModDB downloads may take a few hours to be authorised)

Full Download 7.94 (416,326 KB)

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"/
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta 7.5 and Exterminatus Alpha listed in your library.

Tweaks
  • Added Servo skulls to the lab map, for target practice.

Balance
  • Buffed Terminator armor effectiveness against most attacks again, but still vulnerable to psionics.
  • Buffed Stormbolter damage from 25 to 28 (in order to get past fex armor).
  • Nerfed Tarantula damage from 25 to 16.
  • Nerfed Plasmagun charge damage (a bug in the formula was causing the charge part to be doubled).

Bug Fixes
  • Fixed a server crash bug (I hope).
  • Some particle systems visible being through walls (muzzle flash/bolt impact).
  • Removed the HL2 poision indicator from the HUD.
  • Fixed the turret falling through the warehose floor on ichar_iv.
  • Fixed wired "clipping" of the chimera model on ex_thunderhawk.
  • Fixed rotated fence models on ex_thunderhawk.
  • Tweaked the Heavy Bolter muzzleflash attachment points.  Everyone should see it now.

The following ZIP contains only the changes since the previous alpha.

Patch Only Download (41,156 KB)

« Last Edit: April 19, 2014, 07:35:46 PM by ChromeAngel » Logged

ChromeAngel
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« Reply #1 on: April 19, 2014, 10:07:15 PM »

After Action Report 7.94
The server has stayed up so far, but a few players had client crashes.  I'm waiting on DMP files from those clients to engineer a fix.

The stormbolter buff did not work.  Clearly still picking up it's damage from the script rather than the console variable.

Heavybolter 3rd person muzzleflash is still AWOL.

Everything else seemed to work.  Terminator armor buff did not seem to do much, I can push it a bit further, maybe add some psionic shielding.
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