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Author Topic: Exterminatus Alpha 8.43b - Back to the maps  (Read 7572 times)
ChromeAngel
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« on: June 19, 2016, 04:10:04 PM »

Alpha 8.43b features updated maps, new textures, models, sound effects and some minor balance tweaks.  No code changes in the patch, so it's still 8.43 just with a bit more 'b'.


The ModDB mirrors unlock at 16:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta 8.38 and Exterminatus Alpha listed in your library.

Features
  • New skybox added to ex_orbital thanks to DontAsk4470.
  • New 40k themed textures added to ex_orbital.
  • ex_valley has some new props in tomb objective.

Balance
  • Nerfed the meltagun by increasing it's reload time.
  • Nerfed the boltgun slightly, by increasing it's reload time.

Tweaks
  • More imperial versions of the deafult Source props used in ex_orbital.
  • Moved the vent that connects the cargo objective in ex_orbital, changed the long corridor and many pieces of lighting.
  • ex_valley has had it's fog tweaked to match it's new skybox.
  • ex_city_conflict has been reverted back to it's old skybox and had chnages to the breakable wall at the tower objective.
  • New sound and visual effects for the venom cannon thanks to DontAsk4470.
  • Thanks to DontAsk4470 for new reload sound effects for the bolter and melta.

Bug fixes
  • Attempted to fix the hint box sticking on the HUD.
  • Tweaked this patch so player patching their alpha can hear the powersword and chainsword sounds added in 8.43.

More work to improve the look, sound and general atmosphere of the maps is planned for next week.  I am also starting to think about the implementation of the planned new tyranid wargear.

If you've got the art skills we'd love to have some 40k themed stained glass in the levels.  Drop me a line to leader@40ksource.com if you're interested.

« Last Edit: June 19, 2016, 04:39:21 PM by ChromeAngel » Logged

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