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Author Topic: Alpha 9.09 - Scouting for Neophytes  (Read 8200 times)
ChromeAngel
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« on: May 07, 2018, 11:37:39 AM »

Alpha 9.09 features three new maps from WhitelightingTwister and a new scouting mechanic for the scout as well as the usual array of bugfixes and balance tweaks.


The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see the Exterminatus Alpha listed in your library.

Double Feature - Chapter Pack of the Week - Dark Angels and Raven Guard
New chapter packs continued to prepared for all our favourite chapters.  Both packs come with chapter specific battle cries.  As with previous packs not all battle cries are replaced, only a couple of new cries are added per chapter.


Just extract the zip file to your ex folder to change your Bloodravens battle bothers to your chosen chapter.
More detailed installation instructions can be found on the EX forum thread on the topic.

The Black Templars skins released with 9.08 have also been updated based on feedback from long standing EX community leader Otakumon.

Alpha 9.09 Features
  • ex_exchange a CSM VS IMP map by WhitelightingTwister (author of ex_compromised and ex_bunker) with 6 objectives across a market port city.  A very early greybox version to test gameplay of this layout.
  • ex_transmitter a NID VS IMP defense map by WhitelightingTwister in which the marines objective is to defend their transmitter for a fixed time against waves of tyranid attackers.  A very early version to test gameplay with this layout and mechanic.
  • csm_transmitter a chaos version of ex_transmitter.
  • Added outputs from the ex_gameplay entity to register kills made by players on the teams. This should allow development of more Team Dealthmatch style maps.
  • A scouting system has added to EX.  The scout can activate this using the secondary attack of the shotgun (replacing the inspection animation).

Using the scouting system a scout can place a tracker on players under his crosshair.   The tracker will appear on the HUD of all his team-mates in the same way that objectives do.  If the target dies or the scout looses sight of the tracker for more then 3 seconds the tracker should expire.  When placing a tracker the scout should also notify his team of what player and class he's spotted.  This includes a voice notification for each targeted class recorded by the excellent Bulwark and edited by DontAsk4470.  Much of this features relies on network code and multiple players and as such needs testing.

In future i'd like to reward the scout for wounds inflicted on targets they are tracking and grant a similar ability to the Genestealer class, but I wanted to make sure it was actually working first.

Balance
  • Reduced bolter kick from 0.8 to 0.7
  • Nerfed the Barbed Stangler's accuracy from 4 degrees spread to 40 degrees.

Bug Fix
  • Fixed a bug in 9.08 where CSM could not throw their grenades.

Future Plans
I anticipate some more alphas before I start working on the Version 1 release.  These new maps and scouting mechanic have a lot of potential, but are also pretty raw in this build, so may need a few more Alphas to dial-in.

« Last Edit: May 07, 2018, 12:04:03 PM by ChromeAngel » Logged

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