Zoanthrope
From Exterminatus Manual
Tyranid Zoanthrope (Thrope)
http://www.40ksource.com/gallery/Tyranid%20Player%20Models/Zoanthrope.jpg
Overview
Zoanthropes are the psychic artillery of the tyranid army. By directing the awesome power of the hive mind to intervene in the physical universe they can swat whole groups of troops with a single stroke. So focused is their mental development that their limbs have shriveled to mere stubs, Zoanthropes use a form of telekinesis to hover silently about the battlefield.
Weapons
Zoanthropes have the full force of the hive mind behind them, giving them two attacks a long range Warp Blast and a close range repulse. Primary attack activates the Warp Blast and secondary attack the Repulse effect.
Tactics
Hit and run. The Warp Blast is very accurate, very strong blast effect, but has a long cycle time between "shots". Snipe then take cover. The Repulse may save you if the enemy get close in enough, it doesn't do as much damage as the Warp Blast, buts should shake them up plenty and re-charges much faster. Zoanthropes are the slowest moving tyranid class and cannot sprint. Try and stay with team mates, so they can cover for you between warp blasts.
