My few suggestions (that is not already being worked on by the brilliant devs behind this mod) that since the nids have two starting classes and the marines have only one, maybe add a scout who has very low health but a hard hitting sniper rifle. Also imrove marine jump height, at the height they currently jump they might as well not have a jump feature. Also, (I know this would be incredibly hard and this is gor when the mods is really taking off) would be a new mode, invasion in which the marines are tasked with destroying a nid hive, this mode could feature destructale environments, space marine spawning as drop pods that could smash buildings to pieces, & nid spawning which could be coming out of holes in the ground. These are really the only suggestions i have currently, keep up the good work Devs!
