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Author Topic: Crash on Map Change  (Read 249 times)
ChromeAngel
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« on: March 28, 2010, 09:58:58 pm »

As we all know crashes can occur during map changes.   This is very annoying.

I have never been able to reproduce this crash under test conditions to find a fix for it.  It also appears to leave no debugging information to help me diagnose the problem ( normally I would expect a dated MDMP file in "Source SDK Base 2007" folder ).  The crash also seems to occur in hl2.exe the actual game engine, rather than our the mod's code, which means we have no idea what it's trying to do when it does crash.

I still might be able to track it down if I had more information.  For example:
Does it occur changing from or to a particular map?
Does it only crash if you playing a particular class?
Does the number of players effect it?
Does the length of the game effect it?

If you experience this bug or think you have detected a pattern please post a report in this thread to let me know the circumstances.
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ChromeAngel
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« Reply #1 on: May 16, 2010, 12:48:09 pm »

Note to self: changing from Lycantium to Spacehulk due to Tyranid vicory
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ChromeAngel
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« Reply #2 on: June 27, 2010, 02:54:17 pm »

Still crashes occasionally on map change in 5.04. Last noted changed from lycantium to digsite
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migb
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« Reply #3 on: August 13, 2010, 02:33:39 pm »

Crash when changed from Lycantium, can't remember to what map, one player on each team with me being Tyranid. Map change due to tyranid victory. Beta 5.05.
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