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« on: October 25, 2006, 02:09:30 PM » |
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Do you guys have any plans to create some space hulk style maps? I think it could fit in really well with this mod.
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« Reply #1 on: October 25, 2006, 02:15:18 PM » |
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not at this time, currently the entire focus of the game is based in a planets surface being sometime after the inital Nid invasion after their attacking ships have been driven off and the ground war still rages.
Also given the nature of the tyranid control system, you get broods which you order arround to help you fight, it would make combat in a tight enviroment undo-able as there would not be room for the broods to move arround properly.
There is a option much later down the line (think 2-3 years) depending on the success of the mod that we will move into other areas, but thats a distant thought and not liable to happen anytime soon.
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God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...
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« Reply #2 on: October 26, 2006, 09:22:52 AM » |
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I'm not sure if Genestealers are making it into the mod, but a single space-combat map with Genestealers being the only 'nid class available, with no gaunt shields available would be a pretty cool addition. Although I can forsee some gameplay issues, as the gaunt swarms are being implemented to blance the massive damage Marine weapons do to nids...
So a cool idea, but impractical.
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« Reply #3 on: October 26, 2006, 09:52:43 AM » |
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its going to be a easy game for the marines.
Khargoth is right, it would be a turkey shoot, and would require probably re-balancing of the marines, which is somethign we dont wanna do as it becomes another mod in its own right.
If your standing at the end of a long corridor with a heavy bolter those nids are screwed till you run out of ammo.
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God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...
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« Reply #4 on: October 26, 2006, 06:14:03 PM » |
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If you keep genestealers in the new game-mode only, you don't have to re-balance marines at all. Just make some very tough+fast 'stealers, and make the maps favor the tyranid side.
But yes, I see the problem with long corridors.
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f this is a dream... My subconscious has a sick sense of humor.
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« Reply #5 on: October 26, 2006, 06:42:01 PM » |
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Na space hulk should just be traditional Termies VS stealers imo :p
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=][= Ordo Xenos, first clan for RS and RS2 To be Unclean, That is the Mark of the Xenos To be Impure, That is the Mark of the Xenos To be Abhorred, That is the Mark of the Xenos To be Reviled, That is the Mark of the Xenos
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« Reply #6 on: October 26, 2006, 06:58:07 PM » |
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i would agree with that, but still it means making termis and you know what that means...
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God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...
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« Reply #7 on: October 26, 2006, 08:29:46 PM » |
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that you have to make termies :?
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img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]
"Remember the First!"
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« Reply #8 on: October 27, 2006, 12:19:52 AM » |
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no the other thing, the one we want to avoid.
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God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...
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« Reply #9 on: October 27, 2006, 02:29:13 PM » |
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I didnt say make it i just said space hulk should just remain Termies vs Stealers. Personally i dont think we should have termies in EX and i dont think were doing them. Though have to admit it would be cool
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=][= Ordo Xenos, first clan for RS and RS2 To be Unclean, That is the Mark of the Xenos To be Impure, That is the Mark of the Xenos To be Abhorred, That is the Mark of the Xenos To be Reviled, That is the Mark of the Xenos
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« Reply #10 on: October 27, 2006, 04:47:37 PM » |
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Make your own damn space hulk mod. And have model exchange between you and EX.
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« Reply #11 on: October 27, 2006, 07:21:45 PM » |
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*is still trying to figure out the "other" thing that the team is trying to avoid*
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img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]
"Remember the First!"
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« Reply #12 on: October 28, 2006, 06:24:24 PM » |
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Let me guess: The other thing is that introducing Terminators to 'hulk would mean that all the fanboys bombards the team with requests to put termies into regular Exterminatus?
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f this is a dream... My subconscious has a sick sense of humor.
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« Reply #13 on: October 28, 2006, 06:31:10 PM » |
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Bingo, and they can be a pain to balance, and typically end up over used for what they are.
the other issues is if one thing gets in, a precident is set and other people start wanting things, with termis it would probably be new nids, like a tyrant or something cos of how uber they are.
i should once more point out that once the first public version has been released there will be discussions on where the mod should go next, at which time everything and anything is up for debate.
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God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...
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« Reply #14 on: October 28, 2006, 07:43:12 PM » |
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what more can nid players ask for, carni > tyrant anyday
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img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]
"Remember the First!"
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