Alpha 8.45 is heavily based in polish, tweaks and balance changes. An early version of the tutorial map is included in the patch, but is not worth testing yet.
The ModDB mirrors unlock at 13:00 GMT, if it's busy or not working the installer can be downloaded from
40ksource.com. Please try the ModDB first.
Install the Source SDK Base 2013 Multiplayer- Navigate to the "Tools" section on your Steam games "Library"
- Install the "Source SDK Base 2013 Multiplayer"
- Run the Source SDK Base 2013 Multiplayer at least once.
- You can exit once the menu has finished loading.
Install the latest Exterminatus Alpha- If you already have a copy of the EX alpha, delete it.
- Run the alpha installer and follow it's instructions.
- Restart Steam. You should now see both the Exterminatus Beta 8.38 and Exterminatus Alpha listed in your library.
Balance- Buffed warrior health from 170 to 205 (equal to 1 more bolt hit).
- Reduced the cost of the warriors venom cannon from 75pts to 50pts.
- Nerfed the warriors venom cannon from 60% to 50% of the carnifex venom cannon.
- Tweaked the biovore weapon so it can fire a (inaccurate) barrage of up tp 5 spores in rapid succession, but then require a long period to regenerate new spores.
Tweaks- Added a tracer effect to the venom cannons, thanks to DontAsk4470 for the particle effect.
- Added an ambient idle sound to turrets, so you can tell when one is near and "alive".
- Polishing some of the old 40k computer props to use double the texture resolution.
- Started work polishing up the portcullis door prop (top half is done), you can see this in the orbital cargo bay.
- Aesthetic tweaks to ex_hive. Replacing a dev texture and some HL2 props, added some details to the lift room.
I've started work on the tutorial level, but it's not presentable yet. I will be working on the tutorial some more next week. I am also had some discussions with Bulwark, a voice actor, who has volunteered to record some more dialog for EX.