Alpha 8.77 features a new weapon combo for the chaos aspiring champion, a complete re-work of the CSM heavy bolter and some very big guns for csm_trench.
The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from
40ksource.com. Please try the ModDB first.
Install the Source SDK Base 2013 Multiplayer- Navigate to the "Tools" section on your Steam games "Library"
- Install the "Source SDK Base 2013 Multiplayer"
- Run the Source SDK Base 2013 Multiplayer at least once.
- You can exit once the menu has finished loading.
Install the latest Exterminatus Alpha- If you already have a copy of the EX alpha, delete it.
- Run the alpha installer and follow it's instructions.
- Restart Steam. You should now see both the Exterminatus Alpha listed in your library.
Alpha 8.77 Features- New hand flamer and powersword combo wargear for the Aspiring Champion class.
- New Earthshaker Cannon prop (IG artillery piece).
- New Basilisk prop (an Earthshaker mounted on a Chimera chassis for mobility) .
The basilisk has been sat in my props folder for an embarrassingly long time. My apologies to the contributor who made it, but I lost your name somewhere along the way. If you made the Basilisk and want to claim the credit please let me know, so I can properly acknowledge your contribution.
Tweaks- Re-worked chaos Heavy Bolter models so it's fired from the shoulder like the missile launcher.
- Added trophies to the CSM Terminator's rack. These should be randomized each spawn.
- Polish and detail pass for the CSM Terminator textures.
- Polish and detail pass the CSM Dreadnaught textures.
- Added more cover and additional detail to csm_trench, now featuring the Earthshaker and Basilisk props.
Bug Fixes- Fixed the Sawbones chainsword appearing as a chainaxe in 3rd person view.
Balance- Buffed melta weapons so they do 20% of their maximum damage at maximum range.
- Nerfed melta weapons maximum damage by 20%.
Future PlansThe CSM missile launcher and CSM terminator weapons remain to be implemented. The plan is to move on to work on the space marine scout once the CSM weapons are in-game.
Once the scout is added all the marine chapter packs will need updating to support it and the chapter specific battlecries Bulwark has already recorded. Adding a new playable class will mean that game balance will almost certainly need testing and tuning.
Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.