Pages: [1]
Author Topic: Beta 9 Release Canidate 2  (Read 7330 times)
ChromeAngel
Administrator
Marine Chaplain
*****
Posts: 1267


View Profile WWW
« on: December 31, 2017, 10:40:29 AM »

Beta 9 - Release Candidate 2, features the return of an updated csm_trench, an overhaul of ex_lycantium and attempts to address the sound issues that occurred in release candidate 1.  It was that sound glitch that really didn't give me the confidence to release the first candidate in time for Christmas.


This is a Beta release that rolls up all the changes since the previous roll up back in July.  As such their is no patch available this week, just the installer and a 7Zip archive of the full mod.  It also installs to the "ex" folder, rather than "ex_alpha"

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Release Candidate
  • If you already have a copy of the EX beta, delete it.
  • Run the installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta release canidate listed in your library.

BarTwoOne has taken the time to produce a video tutorial going into some details of the EX weapons and weapon systems.

Features
  • New textures by DontAsk4470 as seen in ex_lycantium.

Tweaks
  • Returned csm_trench to the default map cycle.
  • Added more scenery, details and effects to csm_trench.
  • ex_lycantium has received and overhaul by DontAsk4470, making it a night map.

Bug Fix
  • Included pre-built sound cache to address the audio issues in RC 1.

Future Plans
Depending on how testing of this release candidate goes we may go ahead and release Beta 9 next weekend.  Any screenshots, demos or videos of recent EX games you have could help promote Beta 9, please get in touch and share them with me.

The plan is still to move on to work on the space marine scout once Beta 9 has been released.  Then release PSD templates of chapter and legion skins to allow players to make their own chpater and legion packs.  Hopefully the ability to make DIY skin packs will see new skins faster then waiting for me to get around to it.  I'll then update all the existing marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once all that is done I look forward to taking EX out of Beta and making public the version 1.0 release.

« Last Edit: December 31, 2017, 11:19:53 AM by ChromeAngel » Logged

Pages: [1]
Print
Jump to: