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Author Topic: Alpha 9.02 - Sharpen your sniping skills.  (Read 7464 times)
ChromeAngel
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« on: March 18, 2018, 03:55:31 PM »

Alpha 9.02 adds a new wargear set to the imperial scout, a sniper rifle.  Improvements to the scout's animations for wargear introduced in Alpha 9.01.  Balance tweaks to the scout's shotgun and the Meltagun.

Sorry this version has taken so long to deliver, a combination of flu and time-consuming player animations made it run long.


The ModDB mirrors unlock at 16:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see the Exterminatus Alpha listed in your library.

Alpha 9.02 Features
  • New Scout Sniper Rifle model by Clay_more, textured by ChromeAngel, sound effects by DontAsk4470.  Secondary fire toggles the scope.
  • New HUD icons for shotgun and sniper kills, map votes and objective captures.

Balance
  • Buffed shotgun primary attack speed.
  • Nerfed scout health from 100 to 90.
  • Nerfed (disabled) shotgun auto-reload.
  • Buffed Meltagun range from 700 to 900.
  • Nerfed Meltagun "clip" size from 30 to 20
  • Nerfed Meltagun damage per shot from 12 to 7 but...
  • Buffed Meltagun rate of fire from 0.2s to 0.1s per shot.

Tweaks
  • Reduced the subset of options in the map vote menu to a more manageable number.
  • Added a separate first person animation for the shotgun secondary attack.  Showing greater recoil.
  • New 3rd person scout animations (aim, idle, crouch idle, run x8, crouch walk x4, jump, shoot, reload) for when he's equipped with the Sniper Rifle
  • New 3rd person scout animations for when he's equipped with the Grenades.
  • New 3rd person scout animations for when he's equipped with the Boltpistol.
  • New 3rd person scout animations for when he's equipped with the Boltgun.
  • New 3rd person scout animations for when he's equipped with the Shotgun.
  • New 3rd person scout animations for when he's equipped with the Knife.
  • Tweaked the 3rd person boltgun, bolt pistol and knife models and animations to work better with the scout.
  • tweaked imperial space marine hitboxes to bring them in-line with the CSM hitboxes.
  • new helmet style for the veteran class (related to IMP texture pack work).
  • Granted the Meltagun back to the Specialist classes.

FYI the Meltagun changes are made a Clay_more's suggestion.  Direct your criticism to him.

Bug Fixes
  • Fixed a crash bug with the Chaos Dreadnaught (actually related to hints for new classes)

Future Plans
The scout is currently using power armour hands in first person as a placeholder, one day he will have his his own properly gloved hands.  The scoped sniper rifle has a known bug where the view model glitches out.

« Last Edit: March 18, 2018, 04:55:09 PM by ChromeAngel » Logged

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