Alpha 9.07 is a collection balance tweaks and bug fixes, specifically for the space marine scout and tyranid warrior.
These balance tweaks should make the sniper rifle less the
hand of god and more a rifle for shooting
snipe with.
Tyranid warriors have been tweaked with the goal of making them an equal match for the low tier space marine classes, while making the venomcannon a viable option again.
Carnifex pricing has been adjusted to make it more economical to use the screamer killer wargear, while keeping the more powerful load-outs rare.
Due to issues with 9.07 making that version impractical to play i've had to put together a "B" patch to address those bugs. The "B" patch should be installed over the top of version 9.07 and does not include all the changes in version 9.07.The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from
40ksource.com. Please try the ModDB first.
Install the Source SDK Base 2013 Multiplayer- Navigate to the "Tools" section on your Steam games "Library"
- Install the "Source SDK Base 2013 Multiplayer"
- Run the Source SDK Base 2013 Multiplayer at least once.
- You can exit once the menu has finished loading.
Install the latest Exterminatus Alpha- If you already have EX alpha, delete it.
- Run the alpha installer and follow it's instructions.
- Restart Steam. You should now see the Exterminatus Alpha listed in your library.
Alpha 9.07 Balance Changes- Nerfed Sniper rifle reload time from 1 second to 3 seconds.
- Nerfed Sniper rifle from 1 second per shot to 2.2 seconds per shot.
- Nerfed Sniper rifle damage from 110 per shot to 50 per shot.
- Reduced Sniper rifle cost from 225 to 10 points.
- Buffed Shotgun damage from 35 to 46 per shot.
- Buffed Devourer ammo regeneration rate from 0.75 to 0.5 seconds per shot (both warrior and fex versions).
- Nerfed Warrior Devourer damage from 26 per shot to 23 per shot. to give the same DPS as the shotgun.
- Nerfed Warrior Devourer range from 3000 to 1000 units to match the shotgun.
- Buffed Warrior Venom Cannon range and damage by 50%.
- Reduced Carnifex class cost from 250 to 150 points.
- Increased Carnifex Devouer wargear cost from 50 to 125 points.
- Increased Carnifex Venomcannon wargear cost from 175 to 275 points.
Tweaks- Reduced the influence of stance on spread and recoil from 0.3 to 0.2 per factor. This should make moving with the boltgun more accurate, while still favouring a fixed or crouching firing position.
- Tweaked the Sniper rifle to better enforce it's maximum range (3000 units).
- Tweaked the Sniper rifle tracer to remain longer after each shot.
- Tweaked the Warrior Devourer to fire 5 pellets per shot (4 damage per pellet). Making it easier to hit, but less effective against armour.
- Tweaked hitboxes on the Imperial Terminator, Specialist and Assault marine to bring them into line with their CSM counterparts.
Bug Fix- Fixed the chaos havoc crouching with a heavy bolter animation, so he does not appear ot levitate.
- Fixed the scoreboard crashing the client.
- Fixed tyranids being unable to save points for better Carnifex wargear.
Chapter Pack of the Week - Crimson FistsAs announced last week new chapter packs are being prepared for all our favourite chapters.
Just extract the zip file to your ex folder to change your Bloodravens battle bothers for Crimson fists.
More detailed installation instructions can be found on the
EX forum thread on the topic.
Future PlansI anticipate 2 or 3 more fortnightly balance updates before I start working on the Version 1 release.