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Exterminatus - Rival Species 2
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Player Discussion
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Typheron
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How many players dose the dev. team expect to be in each ser
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Topic: How many players dose the dev. team expect to be in each ser (Read 14022 times)
JEBUS
Guardsman
Posts: 44
How many players dose the dev. team expect to be in each ser
«
on:
December 09, 2006, 02:20:04 AM »
..ver?
How many players in the server dose the dev. team plan for a low-lag, decent fps, fun match?
Just getting a field for it, iron grip for example says 11 players is a good amount which it is. So this is what im asking as an example.
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ChromeAngel
Administrator
Marine Chaplain
Posts: 1267
How many players dose the dev. team expect to be in each ser
«
Reply #1 on:
December 09, 2006, 10:37:59 AM »
Up to 16 players per team (crowded), but aiming for 8 per team comfortably. We'll know better once the stress testing gets underway.
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migb
Marine Veteran
Posts: 366
How many players dose the dev. team expect to be in each ser
«
Reply #2 on:
December 09, 2006, 04:05:31 PM »
Correction, Iron Grip is aimed for 8 players.
They thought they could support up to 11 players, but with the current lag 5-6 players/server is the best.
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f this is a dream...
My subconscious has a sick sense of humor.
zenarion
Beta [Behemoth]
Marine
Posts: 120
How many players dose the dev. team expect to be in each ser
«
Reply #3 on:
December 10, 2006, 01:33:46 PM »
What the hell does Iron Grip have to do with EX?
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Typheron
Moderator
Marine Chaplain
Posts: 939
How many players dose the dev. team expect to be in each ser
«
Reply #4 on:
December 10, 2006, 04:22:48 PM »
absolutly nothing at all, different game entirly.
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God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...
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