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Aurelious
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« Reply #45 on: April 02, 2007, 06:26:06 AM »

The melta gun is the perfect weapon for taking out a nid since it works like a hairdryer on 'roids. Intense heat at the point of impact causes any water in the target to become agitated, become steam and then superheated plasma.  Think of it like this: all the water in your body becoming superheated = bad.
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Typheron
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« Reply #46 on: April 02, 2007, 03:01:53 PM »

that and for a nid to charge a guy with a melta is suicide, the beam becoming mroe intense the closer you get, so at point blank range most nids combust.
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Aurelious
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« Reply #47 on: April 03, 2007, 08:40:27 AM »

as soon as a nid player spies a melta wielding marine he should be sending in the infiltrated/cloaked/stealth lictors to go for the surprise kill...

but that sounds like a pretty good tactic for a nid player regardless of the foe he faces
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Typheron
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« Reply #48 on: April 03, 2007, 02:15:12 PM »

or send in the brood as decoys/cannon fodder while he or she gets close.
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Aurelious
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« Reply #49 on: April 03, 2007, 02:17:48 PM »

so the nid player will be treating gaunts more like weapons than squad mates, i like that. makes for a very alien lack of morals feel.
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Typheron
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« Reply #50 on: April 03, 2007, 03:05:36 PM »

yes, we loook at the broods as a piece of wargear. You (in theory) either buy the type of brood yoou want (ranged, medium, assult) or are equipped with one depending on your class selection and then use them as you wish.

there entrly disposable, although can be "reloaded" (i.e. you can spawn more, the exact way is not decided yet) and should add a very tactical aspect to the nids.

You will have to balance the loss of your brood (and the subsiquent resupply of them) against possable damage done by them Vs the SMs. As a Nid your a HUGE target (look at the screenshots of the zonathrope, hes the smallest nid) and the SMs have some big guns.

broods are your defence as well as your offence, both a shield and a weapon.

well thats the plan anyway.
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