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Author Topic: Mode Discussion - Genestealer Cult War  (Read 50844 times)
migb
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« Reply #15 on: January 03, 2006, 12:16:59 AM »

As I see it, you're stating that the Ordo Xenos are a bounch of lousy amatures that can't do their job. Heretic!  :wink:
The genestealers might be sneaky, but not THAT sneaky. I would say out of 10 infiltrations the Ordos discover the cult in 7 cases, PDF in 2 and 1 succedes to civil war.

Btw. Ordo Xenos don't deal with chaos cults, that's what order Malleus and Hereticus are for.

And yes, you're right. It's EisenHORN, not heart.
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Egarb
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« Reply #16 on: January 03, 2006, 02:30:19 AM »

Meh I always get my Ordos mixed up. Maybe I'm not giving the Inquisitors their due, but it simply seems to me that being an elite group (and hence a relatively small number of them, a good deal of them at desk jobs too) that not every planet would have its very own inquisitorial force. They can't just go planet hopping, knocking on door, looking for cults and whatnot (even in our world, police have to be called).  I'd say at max, Ordo Xenos discovers 4 in 10 infections, PDF 3 in 10, 2 in 10 becoming obvious, an maybe 1 in 20 becoming big wars.

Would post more but ive gtg
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Alhaus
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« Reply #17 on: January 03, 2006, 06:29:17 AM »

for the record guys there called Deathwatch Tongue
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ChromeAngel
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« Reply #18 on: January 03, 2006, 09:09:26 AM »

I think we've thoughly answered the question regarding why the Imperium don't put a stop to these cults before they start a a civil war.

Can we get back on topic now?

Questions and Suggestions about this mode please.
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migb
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« Reply #19 on: January 03, 2006, 01:04:39 PM »

No, we can't.
Everybody have forgotten what this tread was about in the first place, and noone cares.
 :wink:
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Egarb
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« Reply #20 on: January 03, 2006, 11:06:18 PM »

Erm, sorry for the off topicness.

Well I have a few Ideas for the gamemode, and I'll detail them.

Idea One:

Two Teams a Genestealer Patriarch (only him on the team) vs. A squad of about nine marines (for larger servers perhaps add another genestealer player for every 8 or so marines).  The Patriarch is fairly powerful physicaly, armed with a bolt pistol or lasrifle (or anything really, a patriarch could have been anybody before, a big beefy fellow, but that doesn't fit the crazy infected cult leader sterotype) with an assorment of psychic powers.  He can move fast and is nearly silent, he needs to sneak up on individual marines and infect them turining them to their side. No one respawns until a round is over.

-The Patriarch should have about 150 health, no armor
-The Marines 100 health, 100 armor
-Marines get the standard marine weaponry; flamers, bolters, heavy bolters, etc
-The patriarch has claws, a bolt pistol, a Lasrifle, and some psychic powers
-When a Marine is infected they should lose 20 or so armor, and gain 50 health from their current health (IE if the marine has 73 health he ends up with 123)
-Last team standing wins

Idea Two:

A simple team based death match, no respaws (think counter strike without bombsites, or DoD without respawns) where one team (marines) has an emphasis on weaponry, equipment, and teamwork. Where the other (genestealers) has an emphasis on speed, melee, and ramboing (groups of two stealers swooping down killing a marine and whoosing off).

Idea Three:

My original post with the NPC Infecting


Of all my ideas two would be easiest I think, and would hold more replay value for limited map numbers, Ideas two and three are more original, but may not have replay value if its played on the same map over and over
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zenarion
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« Reply #21 on: January 04, 2006, 06:46:59 PM »

wait a second... marines dont get infected! they die!
a genestealer cult takes GENERATIONS to grow. in human terms, several months, if i remember that codex correctly.

surely, i would love that. i might actually go draw some concepts on brood brothers and different generations of genestealer/human mutations.

then of course this idea. since brood brothers do not have really corrupted bodies, and look like human, why not give them the faces of the Exterminatus dev team? or anyone that wishes? the faces could be added on as random model attachments when the brood brother is spawned by worldspawn in the beginning of the round. not only is it fun to see the dev team being blown to pieces by an overzealous squad of Ultramarines, it brings variety to the game. anyone interested might start modeling his own face. besides, the term "brood brother" is sorta relative. there are women in cults too.

shall concept art be made?
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ChromeAngel
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« Reply #22 on: January 04, 2006, 07:27:19 PM »

Eagerb, Patriarchs are basicly old geenstealers, they have no concept of tools and cant use weapons.

Zenarion, sure concept art would be useful.
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migb
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« Reply #23 on: January 05, 2006, 10:18:24 PM »

I was thinking a bit about this mode...
If I knew we were going to make a "cult" game, I would definately have voted for Chaos opponents instead.
They have much more inspirering mutations, psychic powers and devilish schemes. Also, they more goals than "grow many so we can overthrow the planet".
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Typheron
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« Reply #24 on: January 05, 2006, 10:28:16 PM »

theres more to stealer cults than just "lets grow more".

do some googleing and see what you find, plus everyone does chaos. Very few few peopel do stealer cults mainly due to lack of recent support
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zenarion
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« Reply #25 on: January 05, 2006, 11:20:50 PM »

GW does not really care for them anymore right? am i free to download the codex in .pdf format?
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