The process of polishing and refining Exterminatus continued in October. Our published videos so far have been rather focused on the marines, this month I would like to share with you some of the game play from the Tyranid team. Things went slightly slower than I had hoped for this month. Various visual improvements I had in mind for the melta weapons proved to be fruitless as did porting over various bugfixes from the Valve wiki, which ended up sucking up most of my month.
[BF]LionHeart (also of
Battlefield 40k) joined our beta testing team and proved his immediate worth by pointing out performance issues in our most complete map Dig Site, which Typheron has been working to address. LionHearts invitation to our closed beta is another example of how we prefer to collaborate rather than compete with other 40k mods.
For those of you interested in the state of Exterminaus map development Typheron has posted a summary of the maps we have and are working on for the mod on our forum. Since the coding was such a fizzle this month I have turned my attention to additional models for the mod, adding 40k style buildings to the skyline of my latest map Lycantium, which you can see in these screenshots.