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Author Topic: Vechiles  (Read 73996 times)
Rebellion
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« Reply #30 on: February 10, 2006, 04:27:35 PM »

*claps* Well done! Cheesy
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Tortured_Soul
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« Reply #31 on: March 19, 2006, 09:45:29 PM »

Olay, i've not heard from anyone about this in a while so I'll just remind you.

I now have a final, fully optimised, completely done by me, perfectly scaled model of a rhino troop carrier for you to use. It has no bones, it hasn't been UVMapped and it has no textures to go with it.

The model now stands at 2555 polys, and now uses the proper track setup for a rhino instead of the one i had used previously although noone seemed to pick up on it.

I'll send you (ChromeAngel) the model if/when you ask me to.
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Tortured_Soul
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« Reply #32 on: March 26, 2006, 09:48:18 PM »

is the mod dead, or do you just not talk to the public anymore???
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ChromeAngel
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« Reply #33 on: March 27, 2006, 10:51:08 AM »

LOL  :lol:  not dead!

Sorry about not getting back to you eariler TS.  I'm not quite ready for rhinos just yet.   Your previous post sounded like you were happy to keep a hold of it for a while.

If you could send it to the email address on the contacts page that would be great.  I look forward to getting it game ready  Cheesy
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Tortured_Soul
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« Reply #34 on: March 27, 2006, 02:38:22 PM »

sure i'll send it over later this week, ty told me about the situation you guys are in just now, i said id have a look at the Missile Launcher, Lasconnon and Flamer models for you guys, again no promisies, cause i've got other stuff to be doing both RL and other mod related work
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migb
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« Reply #35 on: March 27, 2006, 07:50:19 PM »

Any chance that we'll see working Rhinos or Razorbacks in the game?

I know that Landraiders have been reduced to static turrets, or cinematic effects, as the game are supposed to be squad-centered, but where is the line drawn?
I guess I could ask about bikes, attack bikes, land speeders and vindicators at the same time.
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Wolf
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« Reply #36 on: March 27, 2006, 09:01:14 PM »

im seeing rhinos probaly later on, addin g to the tactical squad feel, but thats about it i wreckon, i dnt see any other vehicles being added in
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ChromeAngel
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« Reply #37 on: March 27, 2006, 10:16:45 PM »

It's realy too early make any decisions about what will be in future versions.  About the time we start thinking about the public release of EX we'll have a look around and see who's done what with verhicles in source and any other 40k games.  

By then the team should have a good feel for how EX is gong to play and we can weigh up the costs and benifits of the oprions and come up with a list of things we feel we can to do for version 2.0 (plus of course, the public feedback to version 1.0).

Of couse we can always use any complete models we do get contributed as props regardless  :wink:
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Darknar
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« Reply #38 on: March 28, 2006, 12:40:58 PM »

lets get version 1.0 out of the way first then add more as it needs to be added not want
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