i would love any codex chapter... because it would be unfair if you would make for example blood angels because dark angels players will cry for them etc...
a nice made up chapter would be cool too :-D
my brother has a nice purple and white colour scheme :-D
weapon readyness: how about somekind of "organic bubble" where somekind of liquid is sparking (<- thats the right word?). Everytime you shoot some gets sucked through some kind of vein? and with time its growing fuller again?
spawnwave counter: dont really know... maybe they feel the next waves... maybe just an eye like on the weapons thats opens slowly and if its opened fully the next spawnwave is there.. then it close again...
and just a suggestion about the nid weapons: is there going to be some kind of second fire modus? because it would be cool if you could aim through the eye of the weapon. like seeing almost third of the screen only weapon but you can aim better?
Space Marines see them self as super humans... what they also are but i thnik they show theirs battle scars (they are proud of them and without helmet they get more ;-D) and show their belief in the emperor because they wont die as long as the emperor is watching :wink:
sorry i think the skin shouldnt be that shiny. i know its metal but theres also paint :-D also the edges of the shoulderpads are to big i think :-D but i guess its more "proxy" like? (constructive criticism)
if you play in example counter-strike and have a server with 8 vs 8 and 2 players of one team are real noobs that played always quake or something like that before, the other team has a bonus and the other a malus but you can still even it out because there are enough "good" players still in ur team.
but (as posted somewhere) if its like 5 nids against 15 marines and 2 of the nid players are noobs and 2 of the marines the marines players are much much much more in favor than the nids...
i just think it would be easier to balance if its like 1 vs 1 instead of 1 vs 1-5 or whatever... in regard of balancing the players skill´s ... on the other side i see that it would be easier to balance the players avatar (in form of the thing u represent in the net) if its like 1 vs 3 or whatever...
i dont want to change everything and say: "DO WHAT I SAY!" not only because i´m not in the position to do so. No! It´s because i want to give my constructive criticism on this case :roll:
i still think that its not good if only a few players become tyranids... i mean just think about this situation:
through coincidence u have suddenly 3 noobs playing nids against 10-15 marines and nobody knows what to do... marines will slaughter the nids without problem...
thats why i think it would be better to have the old school mode like player vs. player instead of 4 players vs 1 nid... if somebody makes mistakes in the tyranid team theirs failures would have much bigger influence on the whole outcome of the round/map than if 1 or 2 of the marines are noobs are players that make mistakes... even if the nids are privileged in the map by better starting postions or something else... see what i mean?