Pages: [1] 2
Author Topic: Vehicles?  (Read 42869 times)
Brother-Captain Severus, Deserted Legion 3rd Company Master
Legion of the Damned
Marine
****
Posts: 142


View Profile WWW
« on: August 04, 2006, 08:52:26 PM »

What vehicles are going to be used in EX that we can drive? Because I was thinking that if you put the Rhino in the game you could have a vehicle that's faster and lighter. And you could also have a Predator with twin-linked Lascannons.
Logged

"The Emperor's light alone will I follow. I am commanded by no other, for he is the true emperor, and saviour to our people. In his name I shall fear no danger nor feel the greatest suffering from my enemy." - Tyranus Morin, Deserted Legion Chapter Master

ChromeAngel
Administrator
Marine Chaplain
*****
Posts: 1267


View Profile WWW
« Reply #1 on: August 04, 2006, 11:23:45 PM »

For simplisity's sake were not planning on including any drivable vehicles in version 1.  Any vehicles we have are either mapper controlled as part of the gameplay or purely scenic for the time being.
Logged

Typheron
Moderator
Marine Chaplain
*****
Posts: 939



View Profile WWW
« Reply #2 on: August 05, 2006, 10:46:28 AM »

the other major issue, one that arrose from the inclusion of dreadnaughts in RS1, is that a tank is MASSIVLY powerful.

A dreaddy in RS1 when piloeted by a new player can probably take out most of the other team once or twice and when driven by a vet is mroe than capable of distroying the other team many many times over.

now think what a predator would be capable of in RS2.

Now thats not to say we wont have them later on, the issue will be how well the marines can hold out against the bigger nids, and its entirly possable that were gonna need a tank to match the Carnifex at which point we will worry about it.

After Version one expect much debate over where were goig to take things.
Logged

God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...

Wolf
Legion of the Damned
Marine
****
Posts: 270


View Profile
« Reply #3 on: August 05, 2006, 06:46:40 PM »

i honestly think, no vehicles, it could cause squabblingw ith players like "DRED HOG, gimme the dred for once" or new players getting the vehicle and wasting them while the sometimes stubborn vets get angry at them, which wuld scare new players.
id rather jsut get given a bigger gun, or maybe, even though it has bin ano in the past, i think termis are more suited then vehicles, vehicles offer no CC (unelss its a dred) whereas termis can ahve customizable equipment. yes it would take balancing but a few termies, along with about 6 marines, V a few warriors, lictor and carni, and then with the broods also.
so yea in short, i think nono on vehicles, yes on upgrades for your marines
Logged

img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]  

"Remember the First!"

Brother-Captain Severus, Deserted Legion 3rd Company Master
Legion of the Damned
Marine
****
Posts: 142


View Profile WWW
« Reply #4 on: August 05, 2006, 08:26:19 PM »

Just so you know, the Dreadnought is not a vehicle anyone can use, it's for marines who have been severely injured and have been bionicised to it (if that is a word, I guess it isn't... oh well, hope you know what I mean :?) Anyways, I think that you should add a rhino.... just expressing my opinion.
I mean, not that Im against the Terminators or anything, they rock! But just that I think that you should have more weaponry and at least a few more vehicles.
Of course it will get unfair after a while, but if you add a Hive Tyrant to the Tyranids... then if you think of it, you could have 3 rhinos each with 8 troops plus a Land Raider vs a Tyrant with 2 Carnifexes. Just sounds pretty cool to have vehicles, that's all.
Logged

"The Emperor's light alone will I follow. I am commanded by no other, for he is the true emperor, and saviour to our people. In his name I shall fear no danger nor feel the greatest suffering from my enemy." - Tyranus Morin, Deserted Legion Chapter Master

Darknar
Marine Scout
***
Posts: 94


View Profile
« Reply #5 on: August 06, 2006, 12:15:19 AM »

a dread would be cool, but would unbalance things. unless of course we have "senaros" where 5 dreads have to defend against hords of incoming nid bots and player warriors then when the dread dies they spawn as a scoutor marines so the nids can slowely eat the marines away and when all dreads are gone the teams switch over.

same could be said with preds

EDIT: oh and hi people im back, just seeing how you guys are progressing.

nice work. Smiley
Logged

 am but a figment of your imagination
please place your sanity in the conveniatly placed locker at the login screen. thank you

Wolf
Legion of the Damned
Marine
****
Posts: 270


View Profile
« Reply #6 on: August 06, 2006, 09:09:23 PM »

play and simple, im jsut saying no to vehicles, this limits mapping capabilites, it will ahve to be more open for vehicles to drive cleanly through, and there will be less urban combat in buildings, and 8 marines in rhino, if thats gets shot and the amrines die, there gonna be pissed at the driver, alot of them will shout, shudda let me drive, then others will be cheering coz the idiot driver drove off before they got in, but still amd coz of his ignorance
Logged

img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]  

"Remember the First!"

Brother-Captain Severus, Deserted Legion 3rd Company Master
Legion of the Damned
Marine
****
Posts: 142


View Profile WWW
« Reply #7 on: August 06, 2006, 09:17:41 PM »

You kind of do have a point there... but if the people are outside the rhino, then...
Logged

"The Emperor's light alone will I follow. I am commanded by no other, for he is the true emperor, and saviour to our people. In his name I shall fear no danger nor feel the greatest suffering from my enemy." - Tyranus Morin, Deserted Legion Chapter Master

Wolf
Legion of the Damned
Marine
****
Posts: 270


View Profile
« Reply #8 on: August 06, 2006, 09:44:03 PM »

then the explosion would wipe them out if there to close, also, the nids are mainly CC, there not gonna stand back and sue their guns to pierce the armour of the rhino, there gonna rush in with talns, whats that gonna do aye? nout probaly...
Logged

img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]  

"Remember the First!"

migb
Marine Veteran
*****
Posts: 366


View Profile
« Reply #9 on: August 08, 2006, 03:43:43 PM »

I think a Rhino can be added without too much trouble. (Not saying that version 1 needs to contain a Rhino, of cause.)
It does not have any über weaponry, so the only thing it contributes to the marine side is speed.
It is not that fragile either and the passengers should get a fair chance to get out before it explodes, especially if the TT system is used with weapon destroyed/stunned/immobilized results.

I don't think that any other veichels can be easily added.
Most of them are so much more powerful than a marine that the game balance will need to be totaly re-worked.
The Land Speeder and Bikes are not that powerful, but they are so fast that the maps would need to feature enough open terrain for them to drive on.
Logged

f this is a dream...
My subconscious has a sick sense of humor.

The Vastator
Marine
****
Posts: 166


View Profile
« Reply #10 on: August 08, 2006, 03:46:24 PM »

I agree with migb.
Logged

ver vigilant!

Brother-Captain Severus, Deserted Legion 3rd Company Master
Legion of the Damned
Marine
****
Posts: 142


View Profile WWW
« Reply #11 on: August 08, 2006, 10:11:43 PM »

Yeah, I do too. So basically, if we're gonna have fast vehicles, then where's the open space? I mean, not that there has to be open space, but... Actually, Land speeders and bikes would do great in a desert map or plains, because it's mainly sand dunes and hills.
Logged

"The Emperor's light alone will I follow. I am commanded by no other, for he is the true emperor, and saviour to our people. In his name I shall fear no danger nor feel the greatest suffering from my enemy." - Tyranus Morin, Deserted Legion Chapter Master

Wolf
Legion of the Damned
Marine
****
Posts: 270


View Profile
« Reply #12 on: August 09, 2006, 01:14:22 AM »

well the game is being based in and around a city, urbn warfare, gurilla tactics, strike ahrd strike fast, but be stealthy and dont show of in a big blue taxi... (rhino)
Quote
especially if the TT system is used with weapon destroyed/stunned/immobilized results.


u wot?  :?  for one, msot of the nid creatures are gonna be big brutal CC oponents, gaunt are jsut fodder basically, yea ok the rhino could shake a lil when hit, but for wot... players arnt gonna wanna have their game shakena round, how will their view be inside a rhino when the fact is their helpless in there, theyd rather be on foot fighting as a squad using tactics, not driving to the obective jumping out and getting mobbed. i ent saying no to vehicles, im jsut trying to put my point across that it isnt the right setting for it in my mind.

the city is under invasion from nids, the pdf are struggling, the clouds brake, drop pods come smashing to the ground, the marines jump out brutally slaughtering the nids, not the blackhawk flys low to the ground and finds a nice big wide open space to drop a rhino, and when it does, steadily hover down so it lands right...
Logged

img]http://img.photobucket.com/albums/v688/benny14/866567587.jpg[/img]  

"Remember the First!"

ChromeAngel
Administrator
Marine Chaplain
*****
Posts: 1267


View Profile WWW
« Reply #13 on: August 09, 2006, 09:24:37 AM »

Quote from: "Wolf"
big blue taxi.
LOL  :lol:
Logged

Typheron
Moderator
Marine Chaplain
*****
Posts: 939



View Profile WWW
« Reply #14 on: August 09, 2006, 07:30:09 PM »

It should also be noted that actually making a rhino work like TT is a HUGE mistake.

ive seen it in another mod, imagine this your powering down some street and suddenly the tank stops instantly and cant move any more, thats what imoboised is. So your stuck in a tank that cant move that you probably have payed a nice premium to get ala RS1.

its a bad idea.
Logged

God of the outer darkness. bringer of evil, storms, plague, misery, and torment. Protects fugitives, Apparently...

Pages: [1] 2
Print
Jump to: