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Author Topic: Call that a knife? This! Is a knife.  (Read 45250 times)
ChromeAngel
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« on: December 17, 2006, 05:44:34 PM »

A month on from the release of the Map Development Kit  and we've been hard at work getting things into the game and testing them out.  So far the work on the playable version is going very well indeed, we've already chalked off several items on the plan.  You can see how we're coming along by the screen shots of out Alpha testing on the Media Page.


The standard imperial class, the tactical marine, has already got his main battle gear and HUD in-game, they're kicking bug thorax already Cheesy


The team selection menu is in-game and working slickly, allowing us to test the Tyranid standard class's weaponry and HUD.  A Deathspitter and Talons is combination to be feared...
The acid! It burns!!!

Player animation is ongoing, we're still looking for experienced animators to help with the player models.  It's also getting to the point where we need custom sound effects, so if you're interested in mixing us up some sound effects please, get in touch.

Here's wishing you a Merry Christmas and a happy new year.  More news from EX in 2007.
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The Vastator
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« Reply #1 on: December 17, 2006, 08:00:55 PM »

yeah! good work! Cheesy
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ver vigilant!

Frost
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« Reply #2 on: December 18, 2006, 12:56:15 AM »

nice. Have u guys considered getting some sounds from dawn of war?
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FluffyShuffle
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« Reply #3 on: December 18, 2006, 01:16:53 AM »

Frost I think those are copywrited, but anyways, lookin good guys - keep pluggin away!
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Typheron
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« Reply #4 on: December 18, 2006, 01:07:47 PM »

they are indeed copywrited, taking them or anything else from a 40k game of any kind is illegal.
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Brother-Captain Severus, Deserted Legion 3rd Company Master
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« Reply #5 on: December 18, 2006, 02:34:10 PM »

Whoo! Nice work team, keep it coming!
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"The Emperor's light alone will I follow. I am commanded by no other, for he is the true emperor, and saviour to our people. In his name I shall fear no danger nor feel the greatest suffering from my enemy." - Tyranus Morin, Deserted Legion Chapter Master

Khargoth
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« Reply #6 on: January 07, 2007, 07:29:32 PM »

The buildings look awesome. I'm sure that big open area will evenually be buried under craters and rubble...

What kind of sound effects were you after Chrome?
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ChromeAngel
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« Reply #7 on: January 08, 2007, 09:01:51 AM »

Quote from: "Khargoth"
The buildings look awesome. I'm sure that big open area will evenually be buried under craters and rubble...

What kind of sound effects were you after Chrome?


Wing beats for the Harpy,  flying, hydraulic and servo motor sounds for the Thunderhawk, footsteps sounds for the marines and various sizes of Tyranid.

Tyranid organic weapons fire, out of ammo, ammo regeneration, projectile splatter, talon strikes (various sizes if talon).  Tyranid pain and grunt/hiss noises.

Blade/talon swooshing noises.  Meltagun firing sizzle, out of ammo and reload.

Just off the top of my head Wink
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Brother-Captain Severus, Deserted Legion 3rd Company Master
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« Reply #8 on: January 08, 2007, 10:23:11 AM »

Just two recommendations:

For the meltagun I suggest you use flamethrower-like sounds...
For the Power Armour, since it weighs roughly 90 pounds and it's made of metal, I'd say get a metallic stomping sound for footsteps.
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"The Emperor's light alone will I follow. I am commanded by no other, for he is the true emperor, and saviour to our people. In his name I shall fear no danger nor feel the greatest suffering from my enemy." - Tyranus Morin, Deserted Legion Chapter Master

Typheron
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« Reply #9 on: January 08, 2007, 10:36:48 AM »

the melta is said to make a hissing noise, were going for fluff accurate (as far as poss.)
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Darknar
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« Reply #10 on: January 08, 2007, 10:07:51 PM »

actually if i recall its more of a high pitched hissing. but the meltyer sounding the better
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« Reply #11 on: January 10, 2007, 12:49:51 PM »

Why not just record some fat guy farting? Near enough :-)
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« Reply #12 on: January 10, 2007, 11:31:57 PM »

LOL :lol: An alternative... but why not actually get the real sounds?
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Frost
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« Reply #13 on: January 11, 2007, 10:51:36 AM »

What real sounds? By the way WH40k is not real, it is just a game...
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Typheron
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« Reply #14 on: January 11, 2007, 11:26:06 AM »

we may have a sound tech now working on things, so dont worry anymore.
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