Good first attempt there DiViNiTY. I hooked a couple of these up in-game and we tested it at the weekend. Good response from the Alpha testing team, but they did ask if they could be made louder.
When the tyranids capture (cry 2) it sounds similar to the roar sound effect for charging tyranids. Can you make it sound more like a whole brood of tyranid creatures roaring?
More dramatic urgency would be an improvement, in a fast moving game it
feels like you're half way to the next objective by the time the last beat of the fanfare has played out.