Welcome to the Exterminatus (EX) website. EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.
The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.
Beta 7.50 - Purge with Flame
Exterminatus Beta 7.50 includes all the improvements to EX that have been made this year. You can find a full change log on our moddb page. Major new additions are Flamers and Plasmaguns for specialists and Ammo Shrines for restocking marines as well as lots of balance improvements.
New to Exterminatus?
Please take a look at the Exterminatus manual and watch our new video primer to get up to speed to with Exterminatus features.
What's new in 7.50?
I would like to give special thanks to all the contributors and testers that made the Beta happen:
Nearly a Beta - 7.50 Release Candidate 2
This week we're having practice run at the release of the next Exterminatus Beta. Two flavours of the EX install both need to be tested, the ZIP and the EXE. These are what's called "release candidates" and are the last chance to get the installation working before the mod gets released mirrored and pimped all over the internets.
If you have problems installing or running this version please report it on the Steam Community Game Group discussion board.
EDIT: Updated Saturday March the 30th
Release candidate 1 has some minor problems that I wanted to address before the Beta, but RC2 wasn't ready for a mid-week test.
Spore mines seem to be doing a bit too much damage. I don't like tweaking it this late, but it must be done.
The veteran power weapon effects need patching.
Beta Release Next Week
I want to run a quick test of these features before releasing a new Beta. Awkwardly my internet connection will be disrupted in this coming week due to my line being upgraded. This means I don't expect to be able to host my dedicated server during that week. I doesn't feel right launching a new beta with CozWorld as the only server operator, so i'm looking to delay he Beta release until Saturday the 6th, even if RC2 is a glorious success.
Small patch this week, with some final (I hope) balance adjustments and tweaks. I have also spent some time updating the help pages with the new wargear and latest tactics (proof reading required).
If you have problems installing or running this patch visit the Steam Community Game Group, chat room on Steam. I'll be there to offer advice during testing times (please be patient, I will be in-game, participating in the test at the same time).
If the Venom Cannon balance changes prove to be balanced and fun next week we will have a full install ZIP to test out the release candidate for the next Beta version. There is still a slim hope that The Vman and Im a Turtle will come through with some particle system and sound effect updates by then.
Offsite LinksRival Species
Rival Species 2
Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).
Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.
|More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.|
All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.