Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.

News

Alpha 8.44 - Thunderous EXit

Alpha 8.44 features new Venom Cannon wargear for tyranid warriors, a small buff for the biovore and bug fixes for the lictor or objective indicators.



Installer Alpha 8.44 ( 933.39mb )

Zip File Alpha Patch 8.44 ( 46.76mb )

The ModDB mirrors unlock at 13:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta 8.38 and Exterminatus Alpha listed in your library.

Features
  • New venom cannon wargear for the warrior class, priced at 75 points.  It has 40% less range, splash size and damage than the carnifex version, but fires 40% faster too.  This involves new weapon models and new warrior animations. CC requested.

Balance
  • Buffed the spore mines rate of fire from 1.2 seconds per shot to 0.8.
  • Nerfed the spore mine's damage from 50 to 40.

Bug fixes
  • Attempted to fix the HUD occasionally not highlighting the correct target objective.  I don't know how to reporduce the old bug, but we should know soon enough if this fix has made it any worse.
  • Attempted to fix the lictor cloak.

Next week i'll be tuning the new weapon combo, making turrets play idle sounds and working on an offline tutorial level for new players.  I'm still looking for an artist to create 40k themed stained glass designed for EX's windows.

by ChromeAngel - Today at 10:52:13 AM - Discuss

Exterminatus Alpha 8.43b - Back to the maps

Alpha 8.43b features updated maps, new textures, models, sound effects and some minor balance tweaks.  No code changes in the patch, so it's still 8.43 just with a bit more 'b'.



Installer Alpha 8.43b ( 932.6mb )

Zip File Alpha Patch 8.43b ( 100.15mb )

The ModDB mirrors unlock at 16:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta 8.38 and Exterminatus Alpha listed in your library.

Features
  • New skybox added to ex_orbital thanks to DontAsk4470.
  • New 40k themed textures added to ex_orbital.
  • ex_valley has some new props in tomb objective.

Balance
  • Nerfed the meltagun by increasing it's reload time.
  • Nerfed the boltgun slightly, by increasing it's reload time.

Tweaks
  • More imperial versions of the deafult Source props used in ex_orbital.
  • Moved the vent that connects the cargo objective in ex_orbital, changed the long corridor and many pieces of lighting.
  • ex_valley has had it's fog tweaked to match it's new skybox.
  • ex_city_conflict has been reverted back to it's old skybox and had chnages to the breakable wall at the tower objective.
  • New sound and visual effects for the venom cannon thanks to DontAsk4470.
  • Thanks to DontAsk4470 for new reload sound effects for the bolter and melta.

Bug fixes
  • Attempted to fix the hint box sticking on the HUD.
  • Tweaked this patch so player patching their alpha can hear the powersword and chainsword sounds added in 8.43.

More work to improve the look, sound and general atmosphere of the maps is planned for next week.  I am also starting to think about the implementation of the planned new tyranid wargear.

If you've got the art skills we'd love to have some 40k themed stained glass in the levels.  Drop me a line to leader@40ksource.com if you're interested.

by ChromeAngel - June 19, 2016, 04:10:04 PM - Discuss

Alpha 8.43 - Maps Re-Visisted

    Alpha 8.43 features new sky boxes, sounds, models, updated maps, improved code and bug fixes.  I am particularly looking for feedback on the new sound effects contributed by DontAsk4470.



Installer Alpha 8.43 ( 806.25mb )

Zip File Alpha Patch 8.43 ( 306.4mb )

The ModDB mirrors unlock at 13:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta 8.38 and Exterminatus Alpha listed in your library.

Features
  • New skybox added to ex_city_conflict thanks to DontAsk4470.
  • ex_valley also has a new skybox thanks to DontAsk4470.
  • Objective capture are now reported with the death notices.
  • DontAsk4470 has contributed 4 other custom skyboxes that are included in thus alpha but not used by any maps yet.
  • New ruined wall prop for ex_valley.

Tweaks
  • Cloaking shader has been tweaked to prevent popping at the end of a transition.
  • Fixed alignment of hint text.
  • Alternative Chainsword sound effects from DontAsk4470.
  • Alternative Powersword sound effects from DontAsk4470.
  • Alternative Tarantula sound effects from DontAsk4470.
  • A smaller version of Cyberman's flying buttress prop for use on ex_valley, with 4 texture variations.

Bug fixes
  • Restored the missing Tactical Overview (bound to F1 by default).

Work has been started on new and improved map assets to improve the look, sound and general atmosphere of the maps in accordance with the plan.

[/list]

by ChromeAngel - June 12, 2016, 12:46:35 PM - Discuss

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About Exterminatus

Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.