Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus has been open to the public to play for several years. Beta releases are stable, tested, long term versions. You can download the latest Beta from the Downloads page. Alpha releases are more frequent nd are for demonstration and testing of the latest features and contributions to EX, you will usualy find downloads for the latest Alpha on this page.

News

Beta 9 Release Canidate 3

Beta 9 - Release Candidate 3, features a new chaotic, version of the Orbital space station map and yet another updated version of csm_trench.



Installer Beta 9 RC3 ( 1.35gb )

7Zip Archive Beta 9 RC3 ( 1.34gb )

This is a Beta release that rolls up all the changes since the previous roll up back in July.  As such their is no patch available this week, just the installer and a 7Zip archive of the full mod.  It also installs to the "ex" folder, rather than "ex_alpha"

The ModDB mirrors unlock at 17:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Release Candidate
  • If you already have a copy of the EX beta, delete it.
  • Run the installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta release canidate listed in your library.

BarTwoOne has taken the time to produce a second tutorial video going into some details of the EX movement system can be used.

Since CSM won't be getting any more classes for a while and their is a clamour for more legion skins i've decided to release a package to help players make their own custom CSM skins right now.  If you're interested in trying this please Download the CSM skin templates (92.4mb) and follow the readme.txt inside.

Features
  • New map csm_orbital by DontAsk4470, based on Nic2's original ex_orbital.
  • New textures by DontAsk4470 as seen in csm_orbital.

Tweaks
  • Enabled the use of custom skins.

Future Plans
Depending on how testing of this release candidate goes we may go ahead and release Beta 9 next weekend.  Any screenshots, demos or videos of recent EX games you have could help promote Beta 9, please get in touch and share them with me.

The plan is still to move on to work on the space marine scout once Beta 9 has been released.  Then release PSD templates of chapter skins to allow players to make their own chpater packs.  Hopefully the ability to make DIY skin packs will see new skins faster then waiting for me to get around to it.  I'll then update all the existing marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once all that is done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - Today at 04:59:39 PM - Discuss

Beta 9 Release Canidate 2

Beta 9 - Release Candidate 2, features the return of an updated csm_trench, an overhaul of ex_lycantium and attempts to address the sound issues that occurred in release candidate 1.  It was that sound glitch that really didn't give me the confidence to release the first candidate in time for Christmas.



Installer Beta 9 RC2 ( 1.33gb )

7Zip Archive Beta 9 RC2 ( 1.32gb )

This is a Beta release that rolls up all the changes since the previous roll up back in July.  As such their is no patch available this week, just the installer and a 7Zip archive of the full mod.  It also installs to the "ex" folder, rather than "ex_alpha"

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Release Candidate
  • If you already have a copy of the EX beta, delete it.
  • Run the installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta release canidate listed in your library.

BarTwoOne has taken the time to produce a video tutorial going into some details of the EX weapons and weapon systems.

Features
  • New textures by DontAsk4470 as seen in ex_lycantium.

Tweaks
  • Returned csm_trench to the default map cycle.
  • Added more scenery, details and effects to csm_trench.
  • ex_lycantium has received and overhaul by DontAsk4470, making it a night map.

Bug Fix
  • Included pre-built sound cache to address the audio issues in RC 1.

Future Plans
Depending on how testing of this release candidate goes we may go ahead and release Beta 9 next weekend.  Any screenshots, demos or videos of recent EX games you have could help promote Beta 9, please get in touch and share them with me.

The plan is still to move on to work on the space marine scout once Beta 9 has been released.  Then release PSD templates of chapter and legion skins to allow players to make their own chpater and legion packs.  Hopefully the ability to make DIY skin packs will see new skins faster then waiting for me to get around to it.  I'll then update all the existing marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once all that is done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - December 31, 2017, 10:40:29 AM - Discuss

Beta 9 Release Canidate 1

Exterminatus has been receiving Alpha updates at a fairly regular pace this year and we now have all the features in place that we would want in Beta release featuring the Chaos Legions.  Since more work goes into distributing and publicising Beta releases and re-packaging all the changes from the Alphas cna introduce new issue I like to put out a "release candidate", a sort of preview of what the next Beta could look like in order to iron out any of those issues.

This week i'm putting out Beta 9 - Release Candidate 1, featuring the Chaos Legions.



Installer Beta 9 RC1 ( 1.3gb )

7Zip Archive Beta 9 RC1 ( 1.3gb )

This is a Beta release that rolls up all the changes since the previous roll up back in July.  As such their is no patch available this week, just the installer and a 7Zip archive of the full mod.  It also installs tothe "ex" folder, rather than "ex_alpha"

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Release Canidate
  • If you already have a copy of the EX beta, delete it.
  • Run the installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Beta release canidate listed in your library.

Tweaks
  • Improved lighting quality and tweaked mission text on csm_thunderhawk.
  • Restored water features to ex_forge and improved performance.
  • Added normal, specular and exponent maps to the imperial generator prop.
  • Removed csm_trench from the default map cycle (it's still in the install if you want to play it).
  • Removed ex_convoy from the install.

Bug Fix
  • Fixed some of the Chaos Dreadnaught's animation glitches.
  • Fixed a bug that was preventing the correct kill icons from being displayed.

Balance
  • Buffed the reload speed of the Chaos Missile Launcher to match the loyalist version.
  • Buffed the health of the teleporter generator on ex_compromised to increase the difficulty of rushing.

Future Plans
Depending on how testing of the release candidate goes we may go ahead and release Beta 9 on Christmas eve weekend.  Any screenshots, demos or videos of recent EX games you have could help promote Beta 9, please get in touch and share them with me.

The plan is still to move on to work on the space marine scout once Beta 9 has been released.  Then update all the marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

This week I have received requests for Chaos skin packs and players that want to have a go at making their own marine skins.  Once the scout is in-game i'm planning on revisiting the PSD skin templates for the IMP and creating a new set of templates for the CSM.  Hopefully the ability to make DIY skin packs will see new skins faster then waiting for me to get around to it.

Once all that is done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - December 17, 2017, 10:46:23 AM - Discuss

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About Exterminatus

The three sides are featured in the current version of EX are the Imperium of Man (represented by marines of he Adeptus Astartes), the Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth) and the Chaos Legions (represented by chaos marines of the Black Legion).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has seven playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual. If you have any questions please feel free to post them on the game group discussion board.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.