Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.

News

8.52 - Finding a new balance

Alpha 8.52 features a new weapon sounds by DontAsk4470 and an updated tutorial level.



Installer Alpha 8.52 ( 982.14mb )

Zip File Alpha Patch 8.52 ( 12.68mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Features
  • New Plasmagun sounds from DontAsk4470
  • New Meltagun sounds from DontAsk4470
  • New Plasma Pistol sound effect from DontAsk4470

Tweaks
  • Decreased the time it takes to capture a control point from 10 seconds to 7 seconds.
  • Changed how the Warriors Venom Cannon reloads, should prevent those awkward "jams".
  • Added a reload sound to Barbed Stranger weapon when it's projectile has been killed.
  • New version of the tutorial, now with a working firing range.

Balance
  • Increased the cost of Dreadnaught and Carnifex classes to make them even rarer.
  • Increased the cost of Heavy and Terminator classes to make them rarer.

The widespread changes in last weeks alpha certainly made an improvement.  This week's tweaks are intended to balance out the extremes.

by ChromeAngel - Today at 10:05:35 AM - Discuss

8.51 Feeling the need for speed

Alpha 8.51 features a new version of the fortress map and a speed boost for all the classes, along with increased capture time and new class pricing.



Installer Alpha 8.51 ( 979.93mb )

Zip File Alpha Patch 8.51 ( 44.23mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Features
  • New version of ex_fortress from DontAsk4470

Tweaks
  • Modified the player speed limit to allow players to reach the maximum designed speed for their class (faster classes had been limited by some other bit of the SDK).  If you noticed that some classes didn't get much of a boost from sprinting, this is why.
  • Buffed the run speed of all classes by 30 units per second and sprint by 50 units per second.  You should now get where you are going quicker.  The may cause some animation issues with the run-cycles.
  • Increased the time it takes to capture a control point from 5 seconds to 10 seconds.
  • Cancelling the wargear menu should now take you back to the class menu for your team.
  • Higher detail and collisions models for prop_panel5 (bronzey thing with 2 vertical tanks).
  • Tried another attempt at plugging the exploit on city_conflict.

Balance
  • Increased the cost of Dreadnaught and Carnifex classes to make them a LOT more rare (an easier to code solution than limiting their number artificially).
  • Increased the cost of Specialist, Veteran, Heavy, Terminator, Lictor and Zoanthrope classes to make them rarer.
  • Buffed the Dreadnaughts step and jump heights to prevent it sticking on terrain so much.
  • Nerfed the Devourer damage from 27 to 26 per hit.
  • Nerfed Barbed Strangler health from 50 to 25.
  • Nerfed Barbed Strangler rate of fire, there is now a delay between the death of one BS and the availability of the next.
  • Increased the cost of the Carnifex Devourer Host by 25 points.
  • Increased the cost of the Plasmagun by 5 points.
  • Decreased the cost of the Flamer by 5 points.

The general idea is to reduce the time you spend getting to the action and increase the rarity and importance of the top level classes, so they can become stalemate breakeers.  These changes are pretty widespread, so it might be hard to tell which one is effecting the gameplay from moment to moment.  

by ChromeAngel - September 10, 2016, 08:59:15 AM - Discuss

8.50b Loose ends

8.50b features a new version ex_fortress, fixes for exploits on several maps and corrections of audio bugs that slipped in to the previous alpha.  

This week I re-installed Steam and it's tools on my dedicated server to try and fix the problem with the server browser no listing it.  Unfortunately this did not do the trick as player are still unable to see the server.  Because of this i'm going to have to take some more drastic action and attempt to replace the in-game server browser.



Installer Alpha 8.50b ( 1.01gb )

Zip File Alpha Patch 8.50b ( 155.51mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of EX alpha 8.49, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha 8.50 and Exterminatus Alpha 8.50b listed in your library.

Patching 8.50 to the latest Exterminatus Alpha
  • copy your steamapps/sourcemods/ex folder to steamapps/sourcemods/ex_alpha
  • extract the patch file to your steamapps/sourcemods folder aand merge the folders inside, overwriting with files from the patch.
  • Restart Steam.  You should now see both the Exterminatus Alpha 8.50 and Exterminatus Alpha 8.50b listed in your library.

Featues
  • DontAsk4470 has provided a new version of ex_fortress, with better access to the final objective for large tyranids.

Bug Fixes
  • Fixed missing Tyranid hoof sounds in version 8.50.
  • Fixed missing Genestealer sounds in version 8.50.

Exploit Fixes
  • ex_valley, ex_ichar_iv, ex_tarsis_ultra and ex_city conflict have had potential exploits using the leap mechanic patched.  Thanks to Desgusting Deviant for reporting them.

If you find any exploits in EX, please report them via email to Leader@40ksource.com , so they can be patched and we can all enjoy the mod as it was intended to be played.

Next week i'll be trying to write my own server browser for EX and working on the maps and menus.  Lokidoki has also volunteered to make russian translations for EX which should be interesting.

by ChromeAngel - August 28, 2016, 10:57:13 AM - Discuss

Links

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German Website

About Exterminatus

Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.