Welcome to the Exterminatus (EX) website. EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.
The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.
Exterminatus Beta 7.61 Released
Exterminatus Beta 7.61 establishes a new baseline for long term gameplay. Looking forward to meeting you all on the battlefields of the 41st millennium.
New Features in 7.61
Beta 7.61 isn't really about new features though there has been much more focus on improving the mod. Literally dozens of tweaks, bug fixes and balance changes have been made to deliver a more fun and balanced game then ever before. You can find a round up of all the changes since the last Beta in this ModDB Article .
Since the last Beta i've also released a dozen skin packs to allow you to play EX with many of the major space marine chapters. You can download the skin packs and find instructions for installing them on the Downloads page.
We're still scheduling regular EX games through the Steam Community Group, now including regular games in in US time-zones. You can also join in the discussion on the future direction of EX.
EX Alpha 7.60 - Still Fixing
Last weeks release candidate had few reversion bugs in it where I had to back out changes in order to fix a crash. It's all back up to working condition now. I've started updating the help and putting together a video of the new features since the last Beta
Full Download 7.60 (389,223 KB)
I did investigate the bug where players sometimes get stuck dead but could not find any new leads.
Under the current system it also seem to be impossible to show the correct kill icon for players burning to death as the mod cannot tell ambient flames from ones set by the flamer.
Download 7.60 patch only (37,122KB)
This patch contains only the changes since previous Alpha.
This version does not feel sufficiently different from Beta 7.50 to make it Beta 8.0, shall we call it Beta 7.60? Then once that's shaken down (we've not got enough players to do a shake down ATM) re-release it as version 1. Then I can look to porting it to the Source SDK Base 2013 or possibly even start over with Rival Species 3.
New Years Alpha Patch - 7.59
The work of improving and polishing the mod continues. I've also been working on a new design for the Veteran's helmet, which is not in this build as it's not ready fro prime time yet. If you've been paying attention you may have noticed that I like to make the betas out of the big round version numbers, so i'm looking at this build as a candidate for the next EX Beta.
Full Download 7.59 (386,878 KB)
Download 7.59 patch only (77,517KB)
This patch contains only the changes since previous Alpha. Several map have received upgrades in in this patch, so it's quite large this time around.
Offsite LinksRival Species
Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).
Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.
|More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.|
All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.