Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus has been open to the public to play for several years. Beta releases are stable, tested, long term versions. You can download the latest Beta from the Downloads page. Alpha releases are more frequent nd are for demonstration and testing of the latest features and contributions to EX, you will usualy find downloads for the latest Alpha on this page.

News

Alpha 9.07 - Balance Bonanza

Alpha 9.07 is a collection balance tweaks and bug fixes, specifically for the space marine scout and tyranid warrior.

These balance tweaks should make the sniper rifle less the hand of god and more a rifle for shooting snipe with.

Tyranid warriors have been tweaked with the goal of making them an equal match for the low tier space marine classes, while making the venomcannon a viable option again.

Carnifex pricing has been adjusted to make it more economical to use the screamer killer wargear, while keeping the more powerful load-outs rare.



Installer Alpha 9.07 ( 1.38gb )

Zip Patch Alpha 9.07 ( 40.52mb )

Zip Patch Alpha 9.07B ( 5mb )

Due to issues with 9.07 making that version impractical to play i've had to put together a "B" patch to address those bugs.  The "B" patch should be installed over the top of version 9.07 and does not include all the changes in version 9.07.

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see the Exterminatus Alpha listed in your library.

Alpha 9.07 Balance Changes
  • Nerfed Sniper rifle reload time from 1 second to 3 seconds.
  • Nerfed Sniper rifle from 1 second per shot to 2.2 seconds per shot.
  • Nerfed Sniper rifle damage from 110 per shot to 50 per shot.
  • Reduced Sniper rifle cost from 225 to 10 points.
  • Buffed Shotgun damage from 35 to 46 per shot.
  • Buffed Devourer ammo regeneration rate from 0.75 to 0.5 seconds per shot (both warrior and fex versions).
  • Nerfed Warrior Devourer damage from 26 per shot to 23 per shot. to give the same DPS as the shotgun.
  • Nerfed Warrior Devourer range from 3000 to 1000 units to match the shotgun.
  • Buffed Warrior Venom Cannon range and damage by 50%.
  • Reduced Carnifex class cost from 250 to 150 points.
  • Increased Carnifex Devouer wargear cost from 50 to 125 points.
  • Increased Carnifex Venomcannon wargear cost from 175 to 275 points.

Tweaks
  • Reduced the influence of stance on spread and recoil from 0.3 to 0.2 per factor.  This should make moving with the boltgun more accurate, while still favouring a fixed or crouching firing position.
  • Tweaked the Sniper rifle to better enforce it's maximum range (3000 units).
  • Tweaked the Sniper rifle tracer to remain longer after each shot.
  • Tweaked the Warrior Devourer to fire 5 pellets per shot (4 damage per pellet).  Making it easier to hit, but less effective against armour.
  • Tweaked hitboxes on the Imperial Terminator, Specialist and Assault marine to bring them into line with their CSM counterparts.

Bug Fix
  • Fixed the chaos havoc crouching with a heavy bolter animation, so he does not appear ot levitate.
  • Fixed the scoreboard crashing the client.
  • Fixed tyranids being unable to save points for better Carnifex wargear.

Chapter Pack of the Week - Crimson Fists
As announced last week new chapter packs are being prepared for all our favourite chapters.


Crimson Fists skin pack
(19 MB)

Just extract the zip file to your ex folder to change your Bloodravens  battle bothers for Crimson fists.
More detailed installation instructions can be found on the EX forum thread on the topic.

Future Plans
I anticipate 2 or 3 more fortnightly balance updates before I start working on the Version 1 release.

by ChromeAngel - April 14, 2018, 11:00:32 AM - Discuss

Chapter Packs - The Next Generation

By default Exterminatus (EX) features space marines from the Bloodravens chapter.  Chapter packs allow you to customize your EX to feature the chapter of your choice instead of the Bloodravens.


Ultramarine skin pack
(18 MB)

Exterminatus has had chapter packs before (you can find them on the downloads page), but they were only built for the EX Beta, scattered files all over your EX install and were missing skins for new classes an some weapons.

This new Ultramarines skin pack is the first of a new set of skin packs, to take advantage of better support in Source 2013 for customization and all the new classes and wargear in EX.

Installation
  • Locate your "ex" folder, this will usually be C:\program Files\Steam\SteamApps\SourceMods\ , but can vary depending on your Steam installation.
  • If you already have an "ex/custom" folder delete any chapter pack folders inside it.  You can only install one chapter pack at a time.
  • Extract the "custom" folder from the zip file inside your "ex" folder.

These packs work for alpha or beta versions of ex, just replace the "ex" folder name with "ex_alpha" in the instructions above.

If you would like to assist with updating chapter packs for the other space marine chapters, bellow is a link to download the source files and instructions necessary to make your own chapter pack.


Imperial skin templates
(164 MB)

If you've decided to make a skin pack for a well known chapter it's probably worth dropping in to the Discord and asking if anyone else is working on the same chapter.  When you're done making your skin pack feel free to get in-touch via leader@40ksource.com so I can tell everyone here on 40ksource.com.

by ChromeAngel - April 08, 2018, 06:47:15 PM - Discuss

Alpha 9.06 - Battlefield Bombardment

Alpha 9.06 adds polish to the scout weaponry and the trench warfare map.  Work continues on improving game balance.



Installer Alpha 9.06 ( 1.37gb )

Zip Patch Alpha 9.06 ( 51.34mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see the Exterminatus Alpha listed in your library.

Alpha 9.06 Features
  • Added scout hands to all weapon view models used by the scout class (shotgun, sniper, boltgun, boltpistol, knife and frag grenades).

The original first person knife animations could not be salvaged to work with the scout hands, so entirely new knife animations had to be created.

Balance
  • Nerfed plasma bolt speed from 5600 to 3500 (fixes a plasmagun accuracy bug in 9.05).
  • Nerfed shotgun damage from 108 to 35 per blast.
  • Buffed shotgun from 3 to 8 shots per reload.
  • New server variable ex_shotgun_dmg  to set the damage across all pellets in a blast.  Default 35.
  • New server variable ex_shotgun_pellets to set the number of number of pellets in a blast.   Was 12, now defaults to 10.

Tweaks
  • Doubled the influence of player stance on weapon spread and included strafing as an increased spread factor.
  • Added a client-side notification to the Sniper rifle to report the effect of player stance on weapon spread to assist with additional tuning of the stance and sniper rifle.
  • Shell_spots (as used on csm_trench) wander around a bit between shots, while saying near their authored location.
  • Added missile impact effects to shell_spots so they are more visible (tell me if these get confused with real missile impacts).
  • Added more sound effects, lights and fixed some player clipping issues in csm_trench.
  • Use the zoom crosshair/HUD for the sniper rifle scope.
  • Aligned vote and capture notices to account for the size of icons added in an earlier build.
  • Reverted the plasmagun trigger changes from 9.05.

Future Plans
Additional balance tweaking builds are likely as are additional abilities for the Scout class.  Imperial chapter packs will also be updated to include scout skins and chapter specific battle cries.

by ChromeAngel - March 31, 2018, 10:02:39 AM - Discuss

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Exterminatus - Rival Species 2 - Link

About Exterminatus

The three sides are featured in the current version of EX are the Imperium of Man (represented by marines of he Adeptus Astartes), the Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth) and the Chaos Legions (represented by chaos marines of the Black Legion).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has seven playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual. If you have any questions please feel free to post them on the game group discussion board.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.