Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.

News

8.81 Alpha - Polishing Chaos Icons

Alpha 8.81 features new kill icons, updates to the maps ex_compromised, ex_forge and csm_thunderhawk.

As of the time of writing only hours remain in the vote for ModDB's mod of the year.  Please visit the EX mod page and give us your vote



Installer Alpha 8.81 ( 1.48gb )

Zip Archive Alpha 8.81 ( 70.19mb )

All these maps make for a particularly large patch download this week in-case you were wondering.

The ModDB mirrors unlock at 15:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Tweaks
  • Re-lit parts of ex_compromised.
  • DontAsk4470 has finished his detail pass of ex_forge and it looks wonderful.
  • Expanded csm_thunderhawk and moved the generator SOS objectives.
  • Added custom kill icons for the Loyalist Dreadnaught's Powerfist attack.
  • Added custom kill icons for the Chaos Plasma weapons.
  • Added some new Militarium and Mechanicus themed door textures.
  • Added some new advanced materials contributed by DontAsk4470.

Bug Fix
  • Made several doorways on ex_compromised passable by dreadnuaghts that were previously too small.

Balance
  • Nerfed the reload speed of the Chaos Missile Launcher to match the loyalist version.

Future Plans
I'm having trouble compiling both forge and thunderhawk, if you have advanced map compiler troubleshooting skills please get in touch, EX needs your help.

Ideally i'd like to ship the Chaos beta with as many Chaos maps as possible, but I don;t think that csm_trench can be polished up to a decent standard in a reasonable amount of time, so i'm thinking of pulling csm_trench from the rotation for the Beta.  Similarly Whitelighting doesn't seem to be developing ex_convoy, so it will also be left out of the rotation.  How do you feel about it?  Should we persist with these maps to try and bring them up to standard or is it better to get the next Beta out sooner?

Depending on the results of tonight's test and your feedback next weekend may see a release candidate for  Beta 9.

The plan is still to move on to work on the space marine scout once the CSM weapons are in-game.  Then update all the marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - Today at 09:27:32 AM - Discuss

Alpha 8.80 - Rocket Refinements

Alpha 8.80 features new kill icons, updates to the maps ex_compromised, ex_forge, the Chaos Missile Launcher textures and Clay_More's imperial wall lamp.



Installer Alpha 8.80 ( 1.46gb )

Zip Archive Alpha 8.80 ( 39.73mb )

The ModDB mirrors unlock at 14:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Tweaks
  • Re-lit ex_compromised, added details, missions, cubemaps and a thumbnail for the level selector.
  • DontAsk4470 has Re-lit ex_forge and added new textures, details and reworked many of the decor of many rooms and hallways.
  • Added normal, specular and exponent maps to the Chaos Missile Launcher and fixed smoothing issues with the model.
  • Added custom kill icons for the Chaos Dreadnaught's Chainfist attack.
  • Added custom kill icons for the Aspiring Champion's Hand flamer.
  • Added custom kill icons for the Chaos Terminator Combo.

Future Plans
Several maps still need more work before we can test a release candidate for Beta 9 and make a big hurrah about unleashing the Chaos marines.

The plan is still to move on to work on the space marine scout once the CSM weapons are in-game.  Then update all the marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - November 26, 2017, 02:07:06 PM - Discuss

Alpha 8.79 - Rockets Away!

Alpha 8.79 features a new weapon model and animations of the Chaos Havoc's Missile Launcher.  This version also incorporates changes to the way in which Dreadnaught and Terminator armour absorbs damage.



Installer Alpha 8.79 ( 1.44gb )

Zip Archive Alpha 8.79 ( 128.82mb )

The ModDB mirrors unlock at 13:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Alpha 8.79 Features
  • New Missile Launcher model for the Chaos Havoc class.  The Missile launcher was modelled by Clay_more.  It will continue to work the same as the imperial version, the primary attack firing a wide area frag missile and the secondary attack launching a Krak missile that does more damage in a smaller area.

Tweaks
  • Tweaked the details of how the Narcathium works as an offensive weapon.

Balance
  • Buffed Terminator resistance to bullets and bolts from 0.2 to 0.52.
  • Nerfed Dreadnaught resistance to bullets and bolts from 0.55 to 0.159.
  • Buffed Dreadnaught resistance to fire by applying it's general armour modifier after accounting for the general marine resistance to fire.

Future Plans
The CSM missile launcher was the last chaos weapon waiting to be implemented. I think i'll spend a couple of weeks polishing up before we can test a release candidate for Beta 9 and make a big hurrah about the Chaos marines.

The plan is to move on to work on the space marine scout once the CSM weapons are in-game.  Then update all the marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - November 12, 2017, 01:16:05 PM - Discuss

Links

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Offsite Links

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Exterminatus - Rival Species 2 - Link
German Website

About Exterminatus

Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.